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<blockquote data-quote="FormerlyHemlock" data-source="post: 6578659" data-attributes="member: 6787650"><p>Yes, I fully agree with that.</p><p></p><p></p><p></p><p>I don't think there is broad agreement. You are using the word "trivial" in a much looser sense than myself or Saeviomagy. In math, for example, a trivial solution is "a solution or example that is ridiculously simple and of little interest," like giving zero as a solution to a complex homogenous linear equation--it's true for ALL homogenous linear equations regardless of the details of the problem. </p><p></p><p>Killing a ranged enemy who has no ranged attacks himself, is determined to chase you, and is slower than you is a trivial problem (although some players would want to play it out anyway--apparently it's not of little interest to them) no matter how many HP the enemy has or how terrifying his melee attacks are. A lopsided combat however, is not trivial by my usage of the word even if it's ridiculously easy, because it hasn't been <em>solved</em>. (The details still matter.) I might think it's boring and too easy, but I wouldn't call it trivialized unless I know in advance exactly how it is going to go. At that point I would be fully comfortable with the player (not even the DM) simply narrating the combat: "As the orc chief is growling and threatening at us from across the ravine, I gesture, and meteors rain from the sky, killing him and all of his men. All die! O the embarrassment."</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6578659, member: 6787650"] Yes, I fully agree with that. I don't think there is broad agreement. You are using the word "trivial" in a much looser sense than myself or Saeviomagy. In math, for example, a trivial solution is "a solution or example that is ridiculously simple and of little interest," like giving zero as a solution to a complex homogenous linear equation--it's true for ALL homogenous linear equations regardless of the details of the problem. Killing a ranged enemy who has no ranged attacks himself, is determined to chase you, and is slower than you is a trivial problem (although some players would want to play it out anyway--apparently it's not of little interest to them) no matter how many HP the enemy has or how terrifying his melee attacks are. A lopsided combat however, is not trivial by my usage of the word even if it's ridiculously easy, because it hasn't been [I]solved[/I]. (The details still matter.) I might think it's boring and too easy, but I wouldn't call it trivialized unless I know in advance exactly how it is going to go. At that point I would be fully comfortable with the player (not even the DM) simply narrating the combat: "As the orc chief is growling and threatening at us from across the ravine, I gesture, and meteors rain from the sky, killing him and all of his men. All die! O the embarrassment." [/QUOTE]
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