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Less about the numbers and more about the concept: Judging classes in 5th edition.
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<blockquote data-quote="steeldragons" data-source="post: 7184687" data-attributes="member: 92511"><p>Fighter: I am the guy who fights. I like doing things with my muscles, weapons and armor use, and hitting people often and hard regardless of the type of weapon or fighting style I employ...because I'm the fighter. Options: "Simple -roll it n' let's play- fighter guy," "Slightly more mechanically complex fighter," and/or "Slightly more mechanically complex than <em>that</em> because we added magic into the mix."</p><p></p><p>Judgement - Good concept for a basic class. Necessary concept for a fantasy rpg of any degree of magical-ness. Suitable degrees of mechanical complexity for options. Casts a very wide net for potential character archetypes. Class is Fully and well executed to its concept.</p><p></p><p>Paladin: I am the guy who fights...for some kind of cause...maybe an ideal...possibly a god...and I have an oath. I have a bevy of magical powers that are granted/evoked from me because...I take my "oath" very seriously? Or maybe, used to be, it was from my deity of Order and [now, also, "or"] Good. I'm supposed to be a shining example of the forces of Good and Justice and Order...a warrior...but not a priest...or maybe a priest...of a sort...but not a War Cleric or a run-of-the-mill chivalric knight...I'm an extra special divinely magical (but don't need to make an oath to a deity anymore!) "knight" kinda guy...maybe.</p><p></p><p>Judgement: Interesting enough concept for an "advanced" [i.e. "niche" concept] class. Not at all necessary to a fantasy rpg and redundant with a variety of other archetypes. Despite its very specific archetype, the class is rather ill-defined and seems to attempt to execute a very specific character to simultaneously be somehow available anyone believing in anything. Class is unnecessary and redundant and poorly executed for what it alleges to be...which it doesn't even seem to know anymore.</p><p></p><p>No time to get into more, but this is a good start.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7184687, member: 92511"] Fighter: I am the guy who fights. I like doing things with my muscles, weapons and armor use, and hitting people often and hard regardless of the type of weapon or fighting style I employ...because I'm the fighter. Options: "Simple -roll it n' let's play- fighter guy," "Slightly more mechanically complex fighter," and/or "Slightly more mechanically complex than [I]that[/I] because we added magic into the mix." Judgement - Good concept for a basic class. Necessary concept for a fantasy rpg of any degree of magical-ness. Suitable degrees of mechanical complexity for options. Casts a very wide net for potential character archetypes. Class is Fully and well executed to its concept. Paladin: I am the guy who fights...for some kind of cause...maybe an ideal...possibly a god...and I have an oath. I have a bevy of magical powers that are granted/evoked from me because...I take my "oath" very seriously? Or maybe, used to be, it was from my deity of Order and [now, also, "or"] Good. I'm supposed to be a shining example of the forces of Good and Justice and Order...a warrior...but not a priest...or maybe a priest...of a sort...but not a War Cleric or a run-of-the-mill chivalric knight...I'm an extra special divinely magical (but don't need to make an oath to a deity anymore!) "knight" kinda guy...maybe. Judgement: Interesting enough concept for an "advanced" [i.e. "niche" concept] class. Not at all necessary to a fantasy rpg and redundant with a variety of other archetypes. Despite its very specific archetype, the class is rather ill-defined and seems to attempt to execute a very specific character to simultaneously be somehow available anyone believing in anything. Class is unnecessary and redundant and poorly executed for what it alleges to be...which it doesn't even seem to know anymore. No time to get into more, but this is a good start. [/QUOTE]
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Less about the numbers and more about the concept: Judging classes in 5th edition.
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