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Less "Celtic" Druid?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2836141" data-attributes="member: 19675"><p>Here's my thing...I was once inspired to make a (2Ed Player's Option) Warrior/Priest by reading the <em>Kalevala</em> (a Finnish saga), watching some old Finnish movies based on it (really cool stuff, BTW), and Russian folk tales.</p><p></p><p>They didn't have magic the way we think about it. Spells weren't cast ON or AT people...many magical things just happened- characters talked to birds, or trees, or the wind spirits. When magic was actually used, it was creative, transformative or protective, not big old fireballs and lightning bolts, and all of the power was raised by singing mighty, secret songs. Weather effects, while possible, were usually the result of asking the spirits who controlled the wind to do something, not a direct effect of the characters' inherent abilities.</p><p></p><p>Looking back at that PC, the nearest I could come to that in 3.X would be a PC with a couple of Rgr (or Ftr) levels, several levels of Cleric of Fharlanghn, and any arcane spellcaster who sings- like the aforementioned Spellsinger or Bard- or Wizard or Wu Jen, as long as the spells were mostly enchantment, transmutation or abjuration spells. Buffs, in other words.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2836141, member: 19675"] Here's my thing...I was once inspired to make a (2Ed Player's Option) Warrior/Priest by reading the [I]Kalevala[/I] (a Finnish saga), watching some old Finnish movies based on it (really cool stuff, BTW), and Russian folk tales. They didn't have magic the way we think about it. Spells weren't cast ON or AT people...many magical things just happened- characters talked to birds, or trees, or the wind spirits. When magic was actually used, it was creative, transformative or protective, not big old fireballs and lightning bolts, and all of the power was raised by singing mighty, secret songs. Weather effects, while possible, were usually the result of asking the spirits who controlled the wind to do something, not a direct effect of the characters' inherent abilities. Looking back at that PC, the nearest I could come to that in 3.X would be a PC with a couple of Rgr (or Ftr) levels, several levels of Cleric of Fharlanghn, and any arcane spellcaster who sings- like the aforementioned Spellsinger or Bard- or Wizard or Wu Jen, as long as the spells were mostly enchantment, transmutation or abjuration spells. Buffs, in other words. [/QUOTE]
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