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Less hit points in 4e?
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<blockquote data-quote="A'koss" data-source="post: 4016463" data-attributes="member: 840"><p>The more I look, the more I wonder if PC classes have static HPs with *no* Con bonuses after 1st level, especially if the minis rules are indicative of the HPs we can expect.</p><p></p><p>Looking at the cards we see the following...</p><p></p><p></p><p><strong><u>Level 3</u></strong></p><p>Fighter: 30 (Merchant Guard) - should be 40?</p><p>Cleric:</p><p>Rogue:</p><p>Wizard:</p><p></p><p><strong><u>Level 4</u></strong></p><p>Fighter:</p><p>Ranger/Warlord(?): 40 (Militia Archer)</p><p>Cleric:</p><p>Rogue: 30 (Tiefling Rogue)</p><p>Wizard:</p><p></p><p><strong><u>Level 5</u></strong></p><p>Fighter(?): 40 (Drow Blademaster) - drow seem weaker than standard races</p><p>Cleric:</p><p>Rogue: 40 (Halfling Rogue)</p><p>Wizard:</p><p></p><p><strong><u>Level 6</u></strong></p><p>Fighter:</p><p>Cleric:</p><p>Rogue:</p><p>Wizard:</p><p></p><p><strong><u>Level 7</u></strong></p><p>Fighter: 60 (Dwarf Brawler)</p><p>Cleric: 50 (Tiefling Cleric) - drow seem weaker than standard races.</p><p>Rogue:</p><p>Wizard: 50 (Halfling Enchanter)</p><p></p><p><strong><u>Level 8</u></strong></p><p>Fighter:</p><p>Cleric:</p><p>Rogue:</p><p>Wizard: 55 (Elf Conjurer)</p><p></p><p><strong><u>Level 9</u></strong></p><p>Fighter:</p><p>Cleric: 60 (Human Cleric of Bahamut)</p><p>Rogue:</p><p>Wizard:</p><p></p><p><strong><u>Level 10</u></strong></p><p>Fighter: 65 (Dwarf Maulfighter) - error? Looks like it should be 75.</p><p>Ranger(?): 65 (Cliffwalk Archer)</p><p>Warlord(?): 65 (Mercenary General)</p><p>Cleric:</p><p>Rogue:</p><p>Wizard:</p><p></p><p><strong><u>Level 11</u></strong></p><p>Fighter: 80 (Eternal Blade)</p><p>Cleric: 65 (Drow Spider Priestess) - again, Drow seem slighter weaker than others.</p><p>Rogue:</p><p>Wizard:</p><p></p><p><strong><u>Level 12</u></strong></p><p>Fighter: 85 (B. Battlehammer)</p><p>Cleric:</p><p>Rogue:</p><p>Wizard:</p><p></p><p>The HPs are pretty tight between the classes, with low increments level to level. Notice the Wizard seemingly having roughly the same HPs as the cleric at 7-8th level.</p></blockquote><p></p>
[QUOTE="A'koss, post: 4016463, member: 840"] The more I look, the more I wonder if PC classes have static HPs with *no* Con bonuses after 1st level, especially if the minis rules are indicative of the HPs we can expect. Looking at the cards we see the following... [B][U]Level 3[/U][/B] Fighter: 30 (Merchant Guard) - should be 40? Cleric: Rogue: Wizard: [B][U]Level 4[/U][/B] Fighter: Ranger/Warlord(?): 40 (Militia Archer) Cleric: Rogue: 30 (Tiefling Rogue) Wizard: [B][U]Level 5[/U][/B] Fighter(?): 40 (Drow Blademaster) - drow seem weaker than standard races Cleric: Rogue: 40 (Halfling Rogue) Wizard: [B][U]Level 6[/U][/B] Fighter: Cleric: Rogue: Wizard: [B][U]Level 7[/U][/B] Fighter: 60 (Dwarf Brawler) Cleric: 50 (Tiefling Cleric) - drow seem weaker than standard races. Rogue: Wizard: 50 (Halfling Enchanter) [B][U]Level 8[/U][/B] Fighter: Cleric: Rogue: Wizard: 55 (Elf Conjurer) [B][U]Level 9[/U][/B] Fighter: Cleric: 60 (Human Cleric of Bahamut) Rogue: Wizard: [B][U]Level 10[/U][/B] Fighter: 65 (Dwarf Maulfighter) - error? Looks like it should be 75. Ranger(?): 65 (Cliffwalk Archer) Warlord(?): 65 (Mercenary General) Cleric: Rogue: Wizard: [B][U]Level 11[/U][/B] Fighter: 80 (Eternal Blade) Cleric: 65 (Drow Spider Priestess) - again, Drow seem slighter weaker than others. Rogue: Wizard: [B][U]Level 12[/U][/B] Fighter: 85 (B. Battlehammer) Cleric: Rogue: Wizard: The HPs are pretty tight between the classes, with low increments level to level. Notice the Wizard seemingly having roughly the same HPs as the cleric at 7-8th level. [/QUOTE]
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