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Less is More: Why You Can't Get What You Want in D&D
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<blockquote data-quote="Alzrius" data-source="post: 9351002" data-attributes="member: 8461"><p>It's the opposite for me. 5E having so little crunch is a huge part of the reason I just can't get into it.</p><p></p><p>I've mentioned before that part of how I measure how much I like a piece of art (that is, any instance of a creative work in a particular medium) is how many distinct modes I can engage with it in, i.e. how many different ways it "speaks to me." Each such mode is distinct, in that they're separate from each other, and the presence of one doesn't detract from another (the <a href="https://rpg.stackexchange.com/questions/22250/what-is-the-stormwind-fallacy" target="_blank">Stormwind fallacy</a> is a reminder of this). In that regard, role-playing as an activity is distinct from engaging with the mechanical underpinnings of a given system. When the latter is absent (or rather, dramatically reduced), the former doesn't suddenly become that much more dynamic; it's just there, with nothing else to appreciate.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9351002, member: 8461"] It's the opposite for me. 5E having so little crunch is a huge part of the reason I just can't get into it. I've mentioned before that part of how I measure how much I like a piece of art (that is, any instance of a creative work in a particular medium) is how many distinct modes I can engage with it in, i.e. how many different ways it "speaks to me." Each such mode is distinct, in that they're separate from each other, and the presence of one doesn't detract from another (the [URL='https://rpg.stackexchange.com/questions/22250/what-is-the-stormwind-fallacy']Stormwind fallacy[/URL] is a reminder of this). In that regard, role-playing as an activity is distinct from engaging with the mechanical underpinnings of a given system. When the latter is absent (or rather, dramatically reduced), the former doesn't suddenly become that much more dynamic; it's just there, with nothing else to appreciate. [/QUOTE]
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Less is More: Why You Can't Get What You Want in D&D
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