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Less magical item dependance; an Idea - Testing the waters
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<blockquote data-quote="e3_Jeb" data-source="post: 895761" data-attributes="member: 10974"><p>Most everyone here is making very good arguments for or against the excessive use of magic in a campaign (I particularly liked Jester47’s even though I kinda disagree with it). </p><p></p><p>But it seems that everyone here is assuming that the PCs are completely inept without their magic items. I’m currently playing in a low magic game where our average party lvl is 7/8ish and we have an average net worth of about 2,000 gp. This is far from where we should be in the DMG yet we’re still fighting opponents of the suggested CR (all be it that after every battle two men are down and the other two have maybe a combined 20 hp). Every magic item is a very important addition to the group and that is reflected in how we fight (e.g. The fighter who can’t get past the DR heals people with the wand and bullrushes enemies off of the roof, as does the barbarian, the one fighter who has <em>the</em> magical sword fights off the lycanthropes, and the druid uses everything in his arsenal to beat them back.). This way everyone’s a piece of the fighting machine as opposed to four tanks that can decimate everything in their path.</p><p></p><p>I guess this is just something only some people enjoy. It adds a sense of heroism that I isn't always there.</p></blockquote><p></p>
[QUOTE="e3_Jeb, post: 895761, member: 10974"] Most everyone here is making very good arguments for or against the excessive use of magic in a campaign (I particularly liked Jester47’s even though I kinda disagree with it). But it seems that everyone here is assuming that the PCs are completely inept without their magic items. I’m currently playing in a low magic game where our average party lvl is 7/8ish and we have an average net worth of about 2,000 gp. This is far from where we should be in the DMG yet we’re still fighting opponents of the suggested CR (all be it that after every battle two men are down and the other two have maybe a combined 20 hp). Every magic item is a very important addition to the group and that is reflected in how we fight (e.g. The fighter who can’t get past the DR heals people with the wand and bullrushes enemies off of the roof, as does the barbarian, the one fighter who has [I]the[/I] magical sword fights off the lycanthropes, and the druid uses everything in his arsenal to beat them back.). This way everyone’s a piece of the fighting machine as opposed to four tanks that can decimate everything in their path. I guess this is just something only some people enjoy. It adds a sense of heroism that I isn't always there. [/QUOTE]
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