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Lesser Known Monsters - Add a Scenario
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<blockquote data-quote="howandwhy99" data-source="post: 6216696" data-attributes="member: 3192"><p><strong>Leucrotta</strong> (from mythical Crocotta)</p><p></p><p>Haunters of villages and towns, these scavengers are as intelligent as humans. Many gather in packs in places where the dead dwell, like animal burial grounds and ancient battlefields, and enjoy haunting creatures that stumble into their territory, at least when it is daylight. Leucrotta are smart, avoiding undead and sneaking into populated areas at night. There they use their voice mimicry power to lure innocents to secluded areas before devouring them. Other times they enjoy whispering to the sleeping to provoke nightmares and spread lies amongst the populace. Leucrotta enjoy fooling creatures to gain power, like forming gangs of brigands and thieves or starting secret cults. Then they slowly feed off the town and devour their allies before leaving for another town. </p><p></p><p>A seaside sahara (small town) in Nagaland is finally finding a semblance of peace after a battle was fought on its borders. After many days the cremations of the dead were done and the ashes scattered upon the holy river. The field of jute where the battle took place was left to grow. But unknown to the townsfolk a Leucrotta arrived in the night and is hiding within the tall, unharvested crop. During the day it prowls near to the field workers and listens to their talk, sometimes playing with them by mimicking their voices. But at night it has begun to slip into town and stalk its prey with similar trickery. The first death is a brutal mess and a likely hook for any heroes in the area. More grisly deaths are likely to follow as the PCs investigate the townsfolk looking for the cause. Entering the unharvested field is a Encounter with concealment, trickery, and death at the hands of a very fast, powerful, and sneaky beast. Not exploring there though means being toyed with by the Leucrotta. Given enough time the creature recruits from in hiding unsavory members of the town, leading them to perform crimes and perhaps even framing them with the murders.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6216696, member: 3192"] [B]Leucrotta[/B] (from mythical Crocotta) Haunters of villages and towns, these scavengers are as intelligent as humans. Many gather in packs in places where the dead dwell, like animal burial grounds and ancient battlefields, and enjoy haunting creatures that stumble into their territory, at least when it is daylight. Leucrotta are smart, avoiding undead and sneaking into populated areas at night. There they use their voice mimicry power to lure innocents to secluded areas before devouring them. Other times they enjoy whispering to the sleeping to provoke nightmares and spread lies amongst the populace. Leucrotta enjoy fooling creatures to gain power, like forming gangs of brigands and thieves or starting secret cults. Then they slowly feed off the town and devour their allies before leaving for another town. A seaside sahara (small town) in Nagaland is finally finding a semblance of peace after a battle was fought on its borders. After many days the cremations of the dead were done and the ashes scattered upon the holy river. The field of jute where the battle took place was left to grow. But unknown to the townsfolk a Leucrotta arrived in the night and is hiding within the tall, unharvested crop. During the day it prowls near to the field workers and listens to their talk, sometimes playing with them by mimicking their voices. But at night it has begun to slip into town and stalk its prey with similar trickery. The first death is a brutal mess and a likely hook for any heroes in the area. More grisly deaths are likely to follow as the PCs investigate the townsfolk looking for the cause. Entering the unharvested field is a Encounter with concealment, trickery, and death at the hands of a very fast, powerful, and sneaky beast. Not exploring there though means being toyed with by the Leucrotta. Given enough time the creature recruits from in hiding unsavory members of the town, leading them to perform crimes and perhaps even framing them with the murders. [/QUOTE]
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