Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daztur" data-source="post: 5826179" data-attributes="member: 55680"><p>The map scale is six miles per hex because I liked this blog post: <a href="http://steamtunnel.blogspot.com/2009/12/in-praise-of-6-mile-hex.html" target="_blank">The Hydra's Grotto: In Praise of the 6 Mile Hex</a></p><p></p><p>The map scale is mentioned in the OP, but it's easy to miss. With six mile hexes (unless my calculations are off) the entire map is almost exactly the same size as the UK minus Scotland (but including Wales and NI), so big enough to have a number of distinct regions but not so big as to make the hexes seem empty.</p><p></p><p>Here's my vague ideas (subject to change depending on what people post, this isn't canon at all) about how to divide up the map:</p><p>-The NE plains are very sparsely populated and are a frontier area with the eastern edge of the plains (in between KFE! and the Kingswood) having more holdings, keeps and villages.</p><p>-The Kingswood has elves.</p><p>-The Northern mountains have some dwarves.</p><p>-East of the Kingswood is howling wilderness with virtually no humans.</p><p>-Somewhere south of the Kingswood is slightly more civilized.</p><p>-The coast is pretty desolate until you get farther south.</p><p></p><p>Basically this same size of land was big enough to fit the Dark Age Heptarchy + Welsh Princes + whatever was in NI then, so it should have plenty of space for some interesting things while still having it be something that the PCs can actually travel around.</p></blockquote><p></p>
[QUOTE="Daztur, post: 5826179, member: 55680"] The map scale is six miles per hex because I liked this blog post: [url=http://steamtunnel.blogspot.com/2009/12/in-praise-of-6-mile-hex.html]The Hydra's Grotto: In Praise of the 6 Mile Hex[/url] The map scale is mentioned in the OP, but it's easy to miss. With six mile hexes (unless my calculations are off) the entire map is almost exactly the same size as the UK minus Scotland (but including Wales and NI), so big enough to have a number of distinct regions but not so big as to make the hexes seem empty. Here's my vague ideas (subject to change depending on what people post, this isn't canon at all) about how to divide up the map: -The NE plains are very sparsely populated and are a frontier area with the eastern edge of the plains (in between KFE! and the Kingswood) having more holdings, keeps and villages. -The Kingswood has elves. -The Northern mountains have some dwarves. -East of the Kingswood is howling wilderness with virtually no humans. -Somewhere south of the Kingswood is slightly more civilized. -The coast is pretty desolate until you get farther south. Basically this same size of land was big enough to fit the Dark Age Heptarchy + Welsh Princes + whatever was in NI then, so it should have plenty of space for some interesting things while still having it be something that the PCs can actually travel around. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
Top