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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Quickleaf" data-source="post: 5827131" data-attributes="member: 20323"><p><strong>Mount Scorshia</strong></p><p><em>Hex 02.03</em></p><p><em>Environment (Mountain), Dungeon</em></p><p></p><p>Rising above the Draugmere Peaks which loom over the Dwarven Monastery (#03.04) kiss the coastline, and extend to the Giant's Lake (#07.01), Mount Scorshia is the highest mountain in the realm, just shy of 14,000 feet (4,265 meters). Twisted basalt spires surround the mount, and the giants claim these are their slumbering brothers; when viewed under the long light of sunset one might see sharply carved eyes staring at them from the stone or seem to imagine a giant shifting posture. None of the local people, semi-nomadic shepherds, come near the mountain, believing it is cursed. Only Dwarven monastics, garbed in flowing orange robes and their faces smeared in ash, bear fat, and dyes, come here on pilgrimage in some sort of a test. However, the last group of dwarves to ascend Scorshia never returned.</p><p></p><p>In the dead of winter no living souls come here, though mountaineers of the past claim to have been saved from an unusually early winter storm by a giant shepherd with a frozen beard, burning white eyes, and a golden cudgel. No one is sure if the mountaineers were delusional, but "The Shepherd" has become a popular story and many believe he hides a treasure under the mountain.</p><p></p><p>Strangely, no one remembers where the mountain got it's name. And all of the people dwelling in or near the mountain range radiate enchantment magic.</p><p></p><p><strong>Hooks:</strong></p><p>* What befell the Dwarven monks lost on the mountain?</p><p>* If there really are slumbering giants what do they wait for?</p><p>* Is "The Shepherd" a kindly frost giant, a hill giant pariah, an angel, or a figment of the imagination?</p><p>* Who or what was Scorshia? Was some sort of massive epic memory-altering spell cast?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5827131, member: 20323"] [b]Mount Scorshia[/b] [i]Hex 02.03 Environment (Mountain), Dungeon[/I] Rising above the Draugmere Peaks which loom over the Dwarven Monastery (#03.04) kiss the coastline, and extend to the Giant's Lake (#07.01), Mount Scorshia is the highest mountain in the realm, just shy of 14,000 feet (4,265 meters). Twisted basalt spires surround the mount, and the giants claim these are their slumbering brothers; when viewed under the long light of sunset one might see sharply carved eyes staring at them from the stone or seem to imagine a giant shifting posture. None of the local people, semi-nomadic shepherds, come near the mountain, believing it is cursed. Only Dwarven monastics, garbed in flowing orange robes and their faces smeared in ash, bear fat, and dyes, come here on pilgrimage in some sort of a test. However, the last group of dwarves to ascend Scorshia never returned. In the dead of winter no living souls come here, though mountaineers of the past claim to have been saved from an unusually early winter storm by a giant shepherd with a frozen beard, burning white eyes, and a golden cudgel. No one is sure if the mountaineers were delusional, but "The Shepherd" has become a popular story and many believe he hides a treasure under the mountain. Strangely, no one remembers where the mountain got it's name. And all of the people dwelling in or near the mountain range radiate enchantment magic. [b]Hooks:[/b] * What befell the Dwarven monks lost on the mountain? * If there really are slumbering giants what do they wait for? * Is "The Shepherd" a kindly frost giant, a hill giant pariah, an angel, or a figment of the imagination? * Who or what was Scorshia? Was some sort of massive epic memory-altering spell cast? [/QUOTE]
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