Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daztur" data-source="post: 5858560" data-attributes="member: 55680"><p>Still no map/compilation update, will do it tonight (Korean time).</p><p></p><p><strong>The Gardens of the Sea</strong></p><p>Hex 29.15</p><p></p><p>The Doge claims that he rules the City of Shuttered Windows (29.14), but it is truly ruled by its belly. If the city does not eat, how long can even the mightiest live before the mobs haul their palaces down? Therefore the Electors of the city do all they can to keep the mob well fed and, while the cattle and ostrich drives down from the Freeholds (18.07) are certainly important the true bread basket of the City are the Gardens of the Sea.</p><p></p><p>Most farmers bring water to their fields either by praying for rain or digging ditches, but the practical people of the City bring their fields to the water. In the shallow waters of the coast of the freshwater Keening Sea they mound cartloads of dirt to make artificial islands (surrounded by posts driven into the mud to slow erosion) in which corn and other crops grow in well-watered abundance. These artificial islands are connected by a thousand wooden bridges, as it would not be wide to wade in these waters and risk losing a foot to the giant snapping turtles.</p><p></p><p>The great fear that grips the gardeners of the sea is that a storm will come and wash away their crops. Thankfully, a great breakwater rises from the sea (roughly from where 28.16, 29.15 and 29.16 meet and extending to the northeast past the Wedding Band (30.15)). The gardeners say that the breakwater was there even before the City and it certainly looks old enough. It is a massive belt of statues that the waves of centuries have washed smoothed but strangely entwined inhuman forms can still be made out.</p><p></p><p>Other gardens exist up and down the coast but they are at the mercy of the storms that blow in off the Keening Sea so they are few fewer than those behind the breakwater.</p><p></p><p>Hooks:</p><p>-Where else does the City get its food?</p><p>-Why so many snapping turtles?</p><p>-Who built the great breakwater and what do the ancient worn-down statues depict?</p><p></p><p><strong>The Election of the Doges</strong></p><p>Additional information about hex 29.14</p><p></p><p>Whenever a Doge of the City of Shuttered Windows (29.14) dies, the Electors of the city meet deep in the bowels of the Old Council Tower and thirty of their number are chosen randomly. Then nine of these thirty are randomly selected. Then these nine elect forty Electors, of whom twelve are chosen randomly. These twelve elect twenty-five. Then nine of these twenty-five are selected randomly who then elect forty-five. These forty-five, in turn, are randomly reduced to eleven. These eleven then elect forty-one and these forty-one then finally vote to elect the new Doge, with twenty-five votes being needed rather than a simple majority. Some foreigners have tried to subvert the elections with bribery and blackmail but ended up giving up in befuddlement.</p><p></p><p>Note: this is how the Doges of Venice were really elected, well except for the bit about meeting underground. When you want weird <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> history is often the best place to look.</p><p></p><p>Hook:</p><p>-What method do the Electors use to choose some of their number randomly?</p><p>-What interesting things lie in the Old Council Tower?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5858560, member: 55680"] Still no map/compilation update, will do it tonight (Korean time). [b]The Gardens of the Sea[/b] Hex 29.15 The Doge claims that he rules the City of Shuttered Windows (29.14), but it is truly ruled by its belly. If the city does not eat, how long can even the mightiest live before the mobs haul their palaces down? Therefore the Electors of the city do all they can to keep the mob well fed and, while the cattle and ostrich drives down from the Freeholds (18.07) are certainly important the true bread basket of the City are the Gardens of the Sea. Most farmers bring water to their fields either by praying for rain or digging ditches, but the practical people of the City bring their fields to the water. In the shallow waters of the coast of the freshwater Keening Sea they mound cartloads of dirt to make artificial islands (surrounded by posts driven into the mud to slow erosion) in which corn and other crops grow in well-watered abundance. These artificial islands are connected by a thousand wooden bridges, as it would not be wide to wade in these waters and risk losing a foot to the giant snapping turtles. The great fear that grips the gardeners of the sea is that a storm will come and wash away their crops. Thankfully, a great breakwater rises from the sea (roughly from where 28.16, 29.15 and 29.16 meet and extending to the northeast past the Wedding Band (30.15)). The gardeners say that the breakwater was there even before the City and it certainly looks old enough. It is a massive belt of statues that the waves of centuries have washed smoothed but strangely entwined inhuman forms can still be made out. Other gardens exist up and down the coast but they are at the mercy of the storms that blow in off the Keening Sea so they are few fewer than those behind the breakwater. Hooks: -Where else does the City get its food? -Why so many snapping turtles? -Who built the great breakwater and what do the ancient worn-down statues depict? [b]The Election of the Doges[/b] Additional information about hex 29.14 Whenever a Doge of the City of Shuttered Windows (29.14) dies, the Electors of the city meet deep in the bowels of the Old Council Tower and thirty of their number are chosen randomly. Then nine of these thirty are randomly selected. Then these nine elect forty Electors, of whom twelve are chosen randomly. These twelve elect twenty-five. Then nine of these twenty-five are selected randomly who then elect forty-five. These forty-five, in turn, are randomly reduced to eleven. These eleven then elect forty-one and these forty-one then finally vote to elect the new Doge, with twenty-five votes being needed rather than a simple majority. Some foreigners have tried to subvert the elections with bribery and blackmail but ended up giving up in befuddlement. Note: this is how the Doges of Venice were really elected, well except for the bit about meeting underground. When you want weird :):):):) history is often the best place to look. Hook: -What method do the Electors use to choose some of their number randomly? -What interesting things lie in the Old Council Tower? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
Top