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*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
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<blockquote data-quote="chutup" data-source="post: 5902277" data-attributes="member: 6690844"><p>I think it would be worthwhile to write a short 'How to Contribute' guide which would outline the basic premise of the setting but also encourage newcomers not to worry too much about breaking the rules/canon. Part of the fun has been making up new things to patch the inconsistencies between others. With the example of the elves, sure you might 'screw up' by placing a settlement of Tolkien-elves who don't have much in common with the elves of the Kingswood - well, great! Now we've got more hooks about "Why are these elves different?" "What do the two types of elves think of each other?" etc.</p><p></p><p>Alternatively or on top of that, we could have a series of briefings on all the major regions, races and gods/characters of the setting. Only a few lines each. For example:</p><p></p><p><strong>The Kingswood: </strong>A large forest inhabited by mysterious and hostile elves. An elven holt lies at the centre. Dark fairytale flavour.</p><p><strong>Gnolls: </strong>Gnolls are relatively civilised. A gnoll could be a PC. They have their own city, a matriarchal society, a college for bards. Still pretty violent and barbaric though.</p><p><strong>The Tarrasque: </strong>The Tarrasque used to be chained up in the city of Bergolast, where the citizens drank its blood to gain immortality. That turned them into trolls. Since then the Tarrasque has escaped. It doesn't ravage the land unless you make it angry. In Thring it is called the Questing Beast and they hunt it, but never manage to kill it.</p><p><strong>Tiamat: </strong>Was killed by the god Alberon. Still has a small cult. Is the mother and sister of Chimalia.</p><p>If you want to contribute, all you really need to read up on is the briefing on the region that you're putting your hex in, and on the creatures/characters (if any) that you're referring to.</p><p></p><p>All that being said, I also really like the idea of the island in the Keening Sea. </p><p></p><p>In terms of actual exposure, I'm thinking of encouraging the D&Ders I know from Google+ to contribute. They are all very creative, in fact perhaps too much because they'll probably be too busy with their own awesome projects to put into this one too. Still they might be interested. But I mean to hold off on that until after the new compilation is up-to-date.</p></blockquote><p></p>
[QUOTE="chutup, post: 5902277, member: 6690844"] I think it would be worthwhile to write a short 'How to Contribute' guide which would outline the basic premise of the setting but also encourage newcomers not to worry too much about breaking the rules/canon. Part of the fun has been making up new things to patch the inconsistencies between others. With the example of the elves, sure you might 'screw up' by placing a settlement of Tolkien-elves who don't have much in common with the elves of the Kingswood - well, great! Now we've got more hooks about "Why are these elves different?" "What do the two types of elves think of each other?" etc. Alternatively or on top of that, we could have a series of briefings on all the major regions, races and gods/characters of the setting. Only a few lines each. For example: [B]The Kingswood: [/B]A large forest inhabited by mysterious and hostile elves. An elven holt lies at the centre. Dark fairytale flavour. [B]Gnolls: [/B]Gnolls are relatively civilised. A gnoll could be a PC. They have their own city, a matriarchal society, a college for bards. Still pretty violent and barbaric though. [B]The Tarrasque: [/B]The Tarrasque used to be chained up in the city of Bergolast, where the citizens drank its blood to gain immortality. That turned them into trolls. Since then the Tarrasque has escaped. It doesn't ravage the land unless you make it angry. In Thring it is called the Questing Beast and they hunt it, but never manage to kill it. [B]Tiamat: [/B]Was killed by the god Alberon. Still has a small cult. Is the mother and sister of Chimalia. If you want to contribute, all you really need to read up on is the briefing on the region that you're putting your hex in, and on the creatures/characters (if any) that you're referring to. All that being said, I also really like the idea of the island in the Keening Sea. In terms of actual exposure, I'm thinking of encouraging the D&Ders I know from Google+ to contribute. They are all very creative, in fact perhaps too much because they'll probably be too busy with their own awesome projects to put into this one too. Still they might be interested. But I mean to hold off on that until after the new compilation is up-to-date. [/QUOTE]
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