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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="chutup" data-source="post: 5915613" data-attributes="member: 6690844"><p>(Note: The Waker Worms are supposed to be on the other fork of the river, so they don't pollute the waters of the city. But right now they're at 25.20 which is right upstream of the city. Daztur, do you think you could move them to 25.19, which would make more sense?</p><p><strong></strong></p><p><strong>The Glutinous Mudplain (25.18)</strong></p><p><strong></strong></p><p><strong></strong>Downstream of the Pit of the Waker Worms there lies a putrid stretch of river where all the land for several miles on either side has been turned into a filthy, barren mudplain. Those who dare to enter these badlands attest that the mud is very unusual, being not just wet but also sticky and stringy, as if composed of an enormous quantity of phlegm. The only people who live here are wild-haired savages whose bodies produce a similar substance. They will use this to stick themselves to the undersides of boats that travel down the river, lying in wait for an ambush.</p><p></p><p>The most common reason for outsiders to visit this place is if they are necromancers engaged in foul arts. For it is known that from the banks of the river a certain glue can be harvested which is called <em>corpse-slather</em>. When corpse-slather is applied to two or more bodies of the dead or undead, they become fused tightly together as one abominable being. If this doesn't sound like a good idea to you, then clearly you are not a necromancer.</p><p></p><p>One such necromancer was Yaegha Six-Kidneys, at one time a great enemy to Severard of the Seven Chins. She was famous for destroying an entire troop of Thringish warriors and fusing them into an enormous skeleton-bundle which she rode into battle. However, after she and Severard made peace and signed the Compact of Sorcery, she turned her attention towards research. In the last years of her life, she became very interested in the relics of Jar Town (16.20) and then made an expedition to the Inverted Temple (20.20). There she was slain, and there her body rests, still guarded by her faithful skeleton-melange.</p><p></p><p>Hooks:</p><p>- What causes the glutinousness of the mudplain? Is it the waker worms, the gluey locals, or something else?</p><p>- How and why did Yaegha have six kidneys?</p><p>- Tell me about the battles between Yaegha and Severard.</p><p>- What is the Compact of Sorcery? Does it still have any relevance now that Severard and Yaegha are both (presumed) dead?</p><p>- What would a necromancer want with the stone jars, considering that they were apparently used to transform manta-people into humans?</p><p>- How did such a powerful sorceress die in the midst of a dungeon crawl? Did the manta-people get her, or was it something else?</p></blockquote><p></p>
[QUOTE="chutup, post: 5915613, member: 6690844"] (Note: The Waker Worms are supposed to be on the other fork of the river, so they don't pollute the waters of the city. But right now they're at 25.20 which is right upstream of the city. Daztur, do you think you could move them to 25.19, which would make more sense? [B] The Glutinous Mudplain (25.18) [/B]Downstream of the Pit of the Waker Worms there lies a putrid stretch of river where all the land for several miles on either side has been turned into a filthy, barren mudplain. Those who dare to enter these badlands attest that the mud is very unusual, being not just wet but also sticky and stringy, as if composed of an enormous quantity of phlegm. The only people who live here are wild-haired savages whose bodies produce a similar substance. They will use this to stick themselves to the undersides of boats that travel down the river, lying in wait for an ambush. The most common reason for outsiders to visit this place is if they are necromancers engaged in foul arts. For it is known that from the banks of the river a certain glue can be harvested which is called [I]corpse-slather[/I]. When corpse-slather is applied to two or more bodies of the dead or undead, they become fused tightly together as one abominable being. If this doesn't sound like a good idea to you, then clearly you are not a necromancer. One such necromancer was Yaegha Six-Kidneys, at one time a great enemy to Severard of the Seven Chins. She was famous for destroying an entire troop of Thringish warriors and fusing them into an enormous skeleton-bundle which she rode into battle. However, after she and Severard made peace and signed the Compact of Sorcery, she turned her attention towards research. In the last years of her life, she became very interested in the relics of Jar Town (16.20) and then made an expedition to the Inverted Temple (20.20). There she was slain, and there her body rests, still guarded by her faithful skeleton-melange. Hooks: - What causes the glutinousness of the mudplain? Is it the waker worms, the gluey locals, or something else? - How and why did Yaegha have six kidneys? - Tell me about the battles between Yaegha and Severard. - What is the Compact of Sorcery? Does it still have any relevance now that Severard and Yaegha are both (presumed) dead? - What would a necromancer want with the stone jars, considering that they were apparently used to transform manta-people into humans? - How did such a powerful sorceress die in the midst of a dungeon crawl? Did the manta-people get her, or was it something else? [/QUOTE]
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