Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Daztur" data-source="post: 5949578" data-attributes="member: 55680"><p>Converting over some more of rolang's stuff, using some ideas, changing around others:</p><p></p><p>Additional information about Hex 16.15: <strong>The Haunted Isle</strong></p><p></p><p>There is one island in the midst of the River of Crystal waters that both the local fishermen and the bargemen that carry the trade of Thring up and down the river avoid and name it haunted. It is no such thing, although the locals have seen strange shifting shapes, they are merely those of displacer beasts (on the north end of the island) and blink dogs (to the south) acting out their ancient rivalry.</p><p></p><p>Hooks:</p><p>-Is this where Bolgarus Bolger (30.15) got his blink dogs?</p><p>-Why are these beasts here?</p><p></p><p>Additional information about Hex 16.15: <strong>Small Waters</strong></p><p></p><p>Note: putting dried fishtails in a cup of hot sake is surprisingly tasty.</p><p></p><p>This is a tiny fishing village of a mere dozen families that lies near the northern borders of this hex. There is not much of note in this small village except for one family known as the Villards who make a foul rotgut from spoiled potatoes flavored with dried fishtails. Despite its unpleasant taste, it is quite popular with the bargemen who ply the river who have a low opinion of anyone who can't quaff it by the cup.</p><p></p><p>Unbeknownst to the rest of the village, the Villards have recently been replaced by a circle of doppelgangers who are still carrying out the last orders of their long-dead creator, for they are incapable of doing anything else.</p><p></p><p>As part of this they have been depositing doppleganger young in their booze. These young are small colorless blobs that, when drunk, attach themselves to the stomach of their drinkers and slowly grow, hollowing out their host from within.</p><p></p><p>Hooks:</p><p>-Where are the bodies of the real Villards?</p><p>-Is there any way to safely remove a young doppleganger that is growing within its victim?</p><p>-Who created the doppleganger and what was the last order that he/she/it gave them? What are they doing to carry it out?</p><p>-Who has a doppleganger growing inside of them?</p><p></p><p><strong>The Shrine of the First God</strong></p><p>Hex 15.16</p><p></p><p>Heading west from Castle Tarengael (16.16) on the ill-maintained road into Gore, the farmland quickly peters out and little remains beside the road but a collection of dilapidated shrines, which are used by those travelers who make the dangerous journey towards Thring's western border and beyond. </p><p></p><p>Most of these small shrines have no permanent occupant, but the Shrine of the First God is an exception and is well maintained with its impressive collection of broken holy symbols always spotlessly clean.</p><p></p><p>This is the home of Brother Humphries a cleric of the First God. If you are willing to sit through his long and pedantic lectures, you can learn that humans are the first and only true gods and that their souls are the source of all divine magic. According to him, all of the so-called gods are nothing but bloated parasites who feed on the souls of man.</p><p></p><p>He is generally thought to be a harmless crank and is ignored by the local men of Thring, but if what he says holds no truth then what of the divine magic that is quite capable of casting.</p><p></p><p>Hooks:</p><p>-Is anything that Brother Humphries says is true? If it's not then why can he use divine magic?</p><p>-If only human souls contain the spark of the divine, then what of the other races and their gods?</p></blockquote><p></p>
[QUOTE="Daztur, post: 5949578, member: 55680"] Converting over some more of rolang's stuff, using some ideas, changing around others: Additional information about Hex 16.15: [b]The Haunted Isle[/b] There is one island in the midst of the River of Crystal waters that both the local fishermen and the bargemen that carry the trade of Thring up and down the river avoid and name it haunted. It is no such thing, although the locals have seen strange shifting shapes, they are merely those of displacer beasts (on the north end of the island) and blink dogs (to the south) acting out their ancient rivalry. Hooks: -Is this where Bolgarus Bolger (30.15) got his blink dogs? -Why are these beasts here? Additional information about Hex 16.15: [b]Small Waters[/b] Note: putting dried fishtails in a cup of hot sake is surprisingly tasty. This is a tiny fishing village of a mere dozen families that lies near the northern borders of this hex. There is not much of note in this small village except for one family known as the Villards who make a foul rotgut from spoiled potatoes flavored with dried fishtails. Despite its unpleasant taste, it is quite popular with the bargemen who ply the river who have a low opinion of anyone who can't quaff it by the cup. Unbeknownst to the rest of the village, the Villards have recently been replaced by a circle of doppelgangers who are still carrying out the last orders of their long-dead creator, for they are incapable of doing anything else. As part of this they have been depositing doppleganger young in their booze. These young are small colorless blobs that, when drunk, attach themselves to the stomach of their drinkers and slowly grow, hollowing out their host from within. Hooks: -Where are the bodies of the real Villards? -Is there any way to safely remove a young doppleganger that is growing within its victim? -Who created the doppleganger and what was the last order that he/she/it gave them? What are they doing to carry it out? -Who has a doppleganger growing inside of them? [b]The Shrine of the First God[/b] Hex 15.16 Heading west from Castle Tarengael (16.16) on the ill-maintained road into Gore, the farmland quickly peters out and little remains beside the road but a collection of dilapidated shrines, which are used by those travelers who make the dangerous journey towards Thring's western border and beyond. Most of these small shrines have no permanent occupant, but the Shrine of the First God is an exception and is well maintained with its impressive collection of broken holy symbols always spotlessly clean. This is the home of Brother Humphries a cleric of the First God. If you are willing to sit through his long and pedantic lectures, you can learn that humans are the first and only true gods and that their souls are the source of all divine magic. According to him, all of the so-called gods are nothing but bloated parasites who feed on the souls of man. He is generally thought to be a harmless crank and is ignored by the local men of Thring, but if what he says holds no truth then what of the divine magic that is quite capable of casting. Hooks: -Is anything that Brother Humphries says is true? If it's not then why can he use divine magic? -If only human souls contain the spark of the divine, then what of the other races and their gods? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Make a Hexcrawl Setting
Top