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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Daztur" data-source="post: 6005833" data-attributes="member: 55680"><p>Sanglorian: thanks so much for keeping the fire burning while I've been away (mom visiting her grandkids for a month = me having no time). </p><p></p><p>I'm back in the Shrouded Lands saddle now, I'll be having the second session of my Shrouded Lands game this month and I'm running an online game in which the party is setting off for the Garden of Amelar and almost lost a member to flying cats.</p><p></p><p>The basic idea is that the party is in the pay of the Order of the Broken Chain to raid a dwarven stalactite-harvesting camp to free slaves. The raiding party will be made of a the party plus a few NPCs.</p><p></p><p>Complications:</p><p>-The stalactite harvesting is just cover. The dwarves are looting the hoard of a petrified dragon. The curse that petrified that dragon says that the dragon will remain stone until all of its hoard is robbed. The dwarves have taken most of it but there's still a big mound of copper, if the PCs take the copper the dragon will awake. Most of the good loot isn't in the caves any more except for one big gem.</p><p>-Among the NPCs that the PCs are heading off with some know about the dragon loot and will attempt to ditch the PCs once they've attracted dwarven attention and try to grab the gem. One of them is an ogress that (very annoyingly for her) turns into a weak but pretty human every night. Consider this a Shadowrun-style Mr. Johnson twist but not quite so mean.</p><p>-Ogwyn Egglurs (08.03) has also gotten wind of the gem (somehow) and has sent in a homonculi to scout out the caves. Soon he'll send massive swarms of bugs to kill everything between the entrance and the gem and then go in later and loot stuff.</p><p>-There are a few hobgoblins lurking in the depths of the caves.</p><p>-There's a crazed monk meditating somewhere.</p><p>-Some of the slaves are interesting people.</p><p></p><p>I hope it'll turn into a glorious cluster<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> with three-way battles galore.</p><p></p><p>After I finish writing up notes for the adventure I'll (finally!) return to working on the compilation.</p></blockquote><p></p>
[QUOTE="Daztur, post: 6005833, member: 55680"] Sanglorian: thanks so much for keeping the fire burning while I've been away (mom visiting her grandkids for a month = me having no time). I'm back in the Shrouded Lands saddle now, I'll be having the second session of my Shrouded Lands game this month and I'm running an online game in which the party is setting off for the Garden of Amelar and almost lost a member to flying cats. The basic idea is that the party is in the pay of the Order of the Broken Chain to raid a dwarven stalactite-harvesting camp to free slaves. The raiding party will be made of a the party plus a few NPCs. Complications: -The stalactite harvesting is just cover. The dwarves are looting the hoard of a petrified dragon. The curse that petrified that dragon says that the dragon will remain stone until all of its hoard is robbed. The dwarves have taken most of it but there's still a big mound of copper, if the PCs take the copper the dragon will awake. Most of the good loot isn't in the caves any more except for one big gem. -Among the NPCs that the PCs are heading off with some know about the dragon loot and will attempt to ditch the PCs once they've attracted dwarven attention and try to grab the gem. One of them is an ogress that (very annoyingly for her) turns into a weak but pretty human every night. Consider this a Shadowrun-style Mr. Johnson twist but not quite so mean. -Ogwyn Egglurs (08.03) has also gotten wind of the gem (somehow) and has sent in a homonculi to scout out the caves. Soon he'll send massive swarms of bugs to kill everything between the entrance and the gem and then go in later and loot stuff. -There are a few hobgoblins lurking in the depths of the caves. -There's a crazed monk meditating somewhere. -Some of the slaves are interesting people. I hope it'll turn into a glorious cluster:):):):) with three-way battles galore. After I finish writing up notes for the adventure I'll (finally!) return to working on the compilation. [/QUOTE]
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