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General Tabletop Discussion
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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Daztur" data-source="post: 6014752" data-attributes="member: 55680"><p>I'll eventually turn the dungeon I'm running this weekend into a hex but some highlights of it (many gleaned from various blogs):</p><p>-The dwarves are harvesting stalactites which they then feed to an amber jelly that is a dwarven delicacy.</p><p>-In the dragon laid there is some treasure that the dwarves haven't hauled away include a stone giant sarcophagus (mummy included), titanic false teeth, and a vast array of the skulls of dead beasts suspended from the ceiling.</p><p>-It's a large limestone cave and rather than walking along its (rather wet) bottom the dwarves have a bunch of metal pipes going through it that they walk on. The floor is crawling with naked mole rats that the dwarves enjoy fishing for. They have a generator to zap intruders walking on the metal pipes with electricity.</p><p>-There's an abandoned goblin fighting pit complete with spring boards, acid pits, strange carvings and persistent illusions. There's a (also abandoned and rather disturbing) gnomish love nest there. There's a polite talking giant snake left behind who wants to get let out, or at least fed.</p><p>-One of the slaves of the dwarves is an old gnollish howler whose lost his voice.</p><p>-There's a crazy hermit who herds flying cats for religious reasons and is related to the amnesiac PC (who he hates for reasons that the amnesiac PC doesn't understand).</p><p>-In a blocked up tunnel there's a way deeper down but it's crawling with dwarf-eating worms.</p><p>-I have a random shroomwine generator table.</p><p>-The treasure includes finely illustrated dwarven erotica.</p><p></p><p>I'm looking forward to the game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Daztur, post: 6014752, member: 55680"] I'll eventually turn the dungeon I'm running this weekend into a hex but some highlights of it (many gleaned from various blogs): -The dwarves are harvesting stalactites which they then feed to an amber jelly that is a dwarven delicacy. -In the dragon laid there is some treasure that the dwarves haven't hauled away include a stone giant sarcophagus (mummy included), titanic false teeth, and a vast array of the skulls of dead beasts suspended from the ceiling. -It's a large limestone cave and rather than walking along its (rather wet) bottom the dwarves have a bunch of metal pipes going through it that they walk on. The floor is crawling with naked mole rats that the dwarves enjoy fishing for. They have a generator to zap intruders walking on the metal pipes with electricity. -There's an abandoned goblin fighting pit complete with spring boards, acid pits, strange carvings and persistent illusions. There's a (also abandoned and rather disturbing) gnomish love nest there. There's a polite talking giant snake left behind who wants to get let out, or at least fed. -One of the slaves of the dwarves is an old gnollish howler whose lost his voice. -There's a crazy hermit who herds flying cats for religious reasons and is related to the amnesiac PC (who he hates for reasons that the amnesiac PC doesn't understand). -In a blocked up tunnel there's a way deeper down but it's crawling with dwarf-eating worms. -I have a random shroomwine generator table. -The treasure includes finely illustrated dwarven erotica. I'm looking forward to the game :) [/QUOTE]
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