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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Daztur" data-source="post: 6058632" data-attributes="member: 55680"><p><strong>The Ferryman</strong></p><p>Hex 35.06</p><p></p><p>During misty nights a strange boat can be seen plying this stretch of the Witchwater (29.07): a cloaked figure poling a boat composed of finger bones. The ferryman will take travelers across the river if they pay a finger and tell how they came by it. Freshly cut fingers and skeletal ones are both accepted, but those who lie or those who try to pay with a finger of a monkey (or other non-sentient species) will be cast into the water in the midstream. </p><p></p><p>Strangely enough, the ferryman has only ever been seen moving downriver.</p><p></p><p>Hooks:</p><p>-Who is the ferryman? What does he (she? it?) want finger bones for?</p><p>-Does the ferryman carry anything in the boat except for travelers?</p><p>-How does the ferryman always move downstream but is always seen in this same stretch of the river?</p></blockquote><p></p>
[QUOTE="Daztur, post: 6058632, member: 55680"] [B]The Ferryman[/B] Hex 35.06 During misty nights a strange boat can be seen plying this stretch of the Witchwater (29.07): a cloaked figure poling a boat composed of finger bones. The ferryman will take travelers across the river if they pay a finger and tell how they came by it. Freshly cut fingers and skeletal ones are both accepted, but those who lie or those who try to pay with a finger of a monkey (or other non-sentient species) will be cast into the water in the midstream. Strangely enough, the ferryman has only ever been seen moving downriver. Hooks: -Who is the ferryman? What does he (she? it?) want finger bones for? -Does the ferryman carry anything in the boat except for travelers? -How does the ferryman always move downstream but is always seen in this same stretch of the river? [/QUOTE]
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Let’s Make a Hexcrawl Setting
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