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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Electric Wizard" data-source="post: 6058863" data-attributes="member: 83982"><p><strong>Sosaria, the Conjured City (48.18)</strong></p><p><strong></strong></p><p><strong></strong>Centuries ago, the archmage Imorcar the Many chose this remote shore of the Keening Sea to found his empire. Legends tell of how he ordered an army of djinn to build the Elephant Wall, which is wide enough to host ostrich races and topped with thousands of protruding elephant tusks. He then conjured the Palace of All Time from the stone beneath the plains and proclaimed himself the Eternal King of Sosaria.</p><p></p><p>Imorcar still lives, in a way, because he perfected a cloning spell that allows him to live beyond his mortal years. Whenever his old body dies, a living, younger version of himself emerges from a vat deep beneath the Palace of All time. The clone, in theory, awakens with all the knowledge and abilities Imorcar had in his previous lives. But in truth, each clone is more physically and mentally flawed than the previous clone. In his more lucid moments, Imorcar the Many ponders if this is the gods' punishment for his hubris.</p><p></p><p>The great archmage spends his days puttering through the tunnels and chambers beneath the Palace of All Time. He wears cloak to hide his deformities and mutters decrees to a clutch of sycophants who are desperate for power and access to his spell books. The city itself survives without him. The strength of the Elephant Wall protects vast herds of dodos, ostriches and cattle from gnoll hordes. Its believed that these livestock outnumber the citizens by more than ten to one. The sheer amount of dung the animals produce provides enough fertilizer to make the surrounding plains a verdant grazing land. Imorcar the Many proclaims that soon spires, academies and temples will replace the sprawl of reeking stockyards and rickety tenements, and that Sosaria will eclipse Jahur and Shuttered. For now, it is a squalid hive of beasts and men that manages not to fall under anyone's thrall only because it is remote and unpleasant.</p><p><em></em></p><p><em>Hooks</em></p><p><em></em>-Is anyone else in the Shrouded Lands a clone?</p><p>-What other spells does Imorcar the Many guard? Does he have any apprentices?</p><p>-Who, or what, moves all of that dung out of the city?</p><p>-What kind of horrible diseases are born here?</p><p>-Who keeps watch on the Elephant Wall?</p></blockquote><p></p>
[QUOTE="Electric Wizard, post: 6058863, member: 83982"] [B]Sosaria, the Conjured City (48.18) [/B]Centuries ago, the archmage Imorcar the Many chose this remote shore of the Keening Sea to found his empire. Legends tell of how he ordered an army of djinn to build the Elephant Wall, which is wide enough to host ostrich races and topped with thousands of protruding elephant tusks. He then conjured the Palace of All Time from the stone beneath the plains and proclaimed himself the Eternal King of Sosaria. Imorcar still lives, in a way, because he perfected a cloning spell that allows him to live beyond his mortal years. Whenever his old body dies, a living, younger version of himself emerges from a vat deep beneath the Palace of All time. The clone, in theory, awakens with all the knowledge and abilities Imorcar had in his previous lives. But in truth, each clone is more physically and mentally flawed than the previous clone. In his more lucid moments, Imorcar the Many ponders if this is the gods' punishment for his hubris. The great archmage spends his days puttering through the tunnels and chambers beneath the Palace of All Time. He wears cloak to hide his deformities and mutters decrees to a clutch of sycophants who are desperate for power and access to his spell books. The city itself survives without him. The strength of the Elephant Wall protects vast herds of dodos, ostriches and cattle from gnoll hordes. Its believed that these livestock outnumber the citizens by more than ten to one. The sheer amount of dung the animals produce provides enough fertilizer to make the surrounding plains a verdant grazing land. Imorcar the Many proclaims that soon spires, academies and temples will replace the sprawl of reeking stockyards and rickety tenements, and that Sosaria will eclipse Jahur and Shuttered. For now, it is a squalid hive of beasts and men that manages not to fall under anyone's thrall only because it is remote and unpleasant. [I] Hooks [/I]-Is anyone else in the Shrouded Lands a clone? -What other spells does Imorcar the Many guard? Does he have any apprentices? -Who, or what, moves all of that dung out of the city? -What kind of horrible diseases are born here? -Who keeps watch on the Elephant Wall? [/QUOTE]
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