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<blockquote data-quote="Daztur" data-source="post: 6066841" data-attributes="member: 55680"><p>Jacob Marley: great to have you back <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Let's see if I can add something to your post.</p><p></p><p><strong>The Cauldron of Galovain</strong></p><p>Additional information about Hex 43.22 et. al.</p><p></p><p>No matter which of these three villages a traveler eats at, they will always be fed out of an enormous iron cauldron. Close inspection of the cauldron will reveal the magical signature of Severard of the Seven Chins (13.08) and one of its magical effects is that any sort of food that is cooked within in it is tripled, which keeps the three villages well fed despite the aridity of the surrounding lands.</p><p></p><p>The local gnolls (51.29) are the most frequent guests of Adymm and, aside from eating heavily, leave the three races alone.</p><p></p><p>Connection: if divination magic (for example the Diadem of the Third Eye, 15.24) is used to detect the sins of someone who has eaten from the Cauldron of Galovain, all that will be revealed is the meal that they ate.</p><p></p><p>Hooks:</p><p>-Where does the name of the cauldron come from?</p><p>-Is there one cauldron or three?</p><p>-Does the cauldron have any other magical effects?</p><p>-What is the connection between the villagers and the dead wizard. Are they refugees from Severard's Town?</p><p>-Why don't the gnolls just take the cauldron away? Why do they put up with the three villages?</p><p></p><p><strong>The Inconsolable</strong></p><p>Additional information about hex 19.31</p><p></p><p>One of the many boats that can currently be found at the docks of Jahur is the Inconsolable, bound from the Isle of Thalanyl. The captain is currently selling a great deal of scented soap for transshipment to the City of Smoke (51.29) while the crew, a deep-eyed close-mouthed lot, mill around the docks and poke suspiciously at anything they are fed.</p><p></p><p>Like all ships that sail from Thalanyl, the Inconsolable shines with the million human fingernails that cover its white hull. It is whispered that the isle contains a great cauldron in which the body of a brave human can be cooked so that it provides enough meat to feed the entire city for a day.</p><p></p><p>Hooks:</p><p>-Why is the ship called the Inconsolable?</p><p>-Are the stories about the Isle of Thalanyl true?</p><p>-Why is the soap being sent to the City of Smoke?</p><p></p><p>Note: I'm assuming that the Isle of Thalanyl is way off the map to the south. Hopefully not too ghoulish, let's see if I can come up with something a bit more cheery next...</p></blockquote><p></p>
[QUOTE="Daztur, post: 6066841, member: 55680"] Jacob Marley: great to have you back :) Let's see if I can add something to your post. [B]The Cauldron of Galovain[/B] Additional information about Hex 43.22 et. al. No matter which of these three villages a traveler eats at, they will always be fed out of an enormous iron cauldron. Close inspection of the cauldron will reveal the magical signature of Severard of the Seven Chins (13.08) and one of its magical effects is that any sort of food that is cooked within in it is tripled, which keeps the three villages well fed despite the aridity of the surrounding lands. The local gnolls (51.29) are the most frequent guests of Adymm and, aside from eating heavily, leave the three races alone. Connection: if divination magic (for example the Diadem of the Third Eye, 15.24) is used to detect the sins of someone who has eaten from the Cauldron of Galovain, all that will be revealed is the meal that they ate. Hooks: -Where does the name of the cauldron come from? -Is there one cauldron or three? -Does the cauldron have any other magical effects? -What is the connection between the villagers and the dead wizard. Are they refugees from Severard's Town? -Why don't the gnolls just take the cauldron away? Why do they put up with the three villages? [B]The Inconsolable[/B] Additional information about hex 19.31 One of the many boats that can currently be found at the docks of Jahur is the Inconsolable, bound from the Isle of Thalanyl. The captain is currently selling a great deal of scented soap for transshipment to the City of Smoke (51.29) while the crew, a deep-eyed close-mouthed lot, mill around the docks and poke suspiciously at anything they are fed. Like all ships that sail from Thalanyl, the Inconsolable shines with the million human fingernails that cover its white hull. It is whispered that the isle contains a great cauldron in which the body of a brave human can be cooked so that it provides enough meat to feed the entire city for a day. Hooks: -Why is the ship called the Inconsolable? -Are the stories about the Isle of Thalanyl true? -Why is the soap being sent to the City of Smoke? Note: I'm assuming that the Isle of Thalanyl is way off the map to the south. Hopefully not too ghoulish, let's see if I can come up with something a bit more cheery next... [/QUOTE]
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