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Let’s Make a Hexcrawl Setting
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<blockquote data-quote="Daztur" data-source="post: 6104990" data-attributes="member: 55680"><p>Just wanted to post this here since it's so damn awesome: <a href="https://docs.google.com/file/d/0BxxIbZkFu4wdZkVLbnlkVFNvcVU/edit" target="_blank">https://docs.google.com/file/d/0BxxIbZkFu4wdZkVLbnlkVFNvcVU/edit</a> D&D rules in 52 pages with very nice graphic-heavy organization. Still looking through it, it's making me finally want to do some writing down of my own D&D hack with ideas stolen from this (tentatively titled Black Box Dungeon Hack, the basic idea would be for it to be a game made for veteran adult RPGers to run for newbie kids (i.e. my sons when they're a bit older) so a lot of stuff would be run with the DM as a black box, the players wouldn't know a lot of the rules and in general as much of the weight of the rules would be put on the DM rather than on the players for example the players wouldn't even have to do addition, which would be helpful with a four year-old in the party) which I've thought up the basic rules skeleton for but haven't written anything down yet. It's a small niche but I don't think it's one that's been filled yet, there are RPG for kids games but I don't think there are any that are dead simple on the player's side but still have a lot of crunch on the DM-side. Still, the baby's not quite 2 yet, so I have some time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p></p><p>I think you have a point, it's easier for me using a .doc file rather than the PDF (you can DL it a few pages back but it's 150 megs since there's a lot of non-compressed art) since I can just search for "Hex XX.XX" and get the hex while searching for specific text in a PDF is sloooooooooooow.</p><p></p><p>However, at the start of each region there is that hex listing, just as you're talking about. Do you mean a master hex listing that includes every region?</p><p></p><p>Still, adding hyperlinks to make it easier to navigate is something I want to do for the next version of the PDF.</p></blockquote><p></p>
[QUOTE="Daztur, post: 6104990, member: 55680"] Just wanted to post this here since it's so damn awesome: [URL]https://docs.google.com/file/d/0BxxIbZkFu4wdZkVLbnlkVFNvcVU/edit[/URL] D&D rules in 52 pages with very nice graphic-heavy organization. Still looking through it, it's making me finally want to do some writing down of my own D&D hack with ideas stolen from this (tentatively titled Black Box Dungeon Hack, the basic idea would be for it to be a game made for veteran adult RPGers to run for newbie kids (i.e. my sons when they're a bit older) so a lot of stuff would be run with the DM as a black box, the players wouldn't know a lot of the rules and in general as much of the weight of the rules would be put on the DM rather than on the players for example the players wouldn't even have to do addition, which would be helpful with a four year-old in the party) which I've thought up the basic rules skeleton for but haven't written anything down yet. It's a small niche but I don't think it's one that's been filled yet, there are RPG for kids games but I don't think there are any that are dead simple on the player's side but still have a lot of crunch on the DM-side. Still, the baby's not quite 2 yet, so I have some time :) I think you have a point, it's easier for me using a .doc file rather than the PDF (you can DL it a few pages back but it's 150 megs since there's a lot of non-compressed art) since I can just search for "Hex XX.XX" and get the hex while searching for specific text in a PDF is sloooooooooooow. However, at the start of each region there is that hex listing, just as you're talking about. Do you mean a master hex listing that includes every region? Still, adding hyperlinks to make it easier to navigate is something I want to do for the next version of the PDF. [/QUOTE]
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