Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Leatherhead" data-source="post: 8573596" data-attributes="member: 53176"><p><h3>Cadaver Collector (MToF)</h3><p></p><p>Cadaver Collectors are an intersection between the disparate themes of necromancers, constructs, and the lower plains of war. For something that started off as a slightly generic monster with a comfortable niche in a particular setting, it’s kind of interesting to see just how outlandish they have become in order to fit into the multiversal setting.</p><p></p><p>They like to wander around battlefields, doing as their name implies, picking up dead bodies and weapons to stick on their bodies like some kind of <s>hermit</s> decorator crab. While they can be summoned from their home on Acheron, they aren’t fiends, and if their summoner dies they can become stuck without a way back home, searching for a path for who knows how long. In the meantime, they go around amassing any number of dead bodies and weapons that the party may be interested in.</p><p></p><p>You may be shocked to learn that in combat, the CR 14 Cadaver Collector has no way of pinning you down on it’s many pointy protrusions. Instead it’s going to open up with it’s breath weapon of paralyzing gas, then summon 1d4 Specters to help it fight. These Specters don’t have sunlight sensitivity, so they can stick around until the Cadaver Collector is destroyed, allowing an army of them to amass should you need extra help on the battle. On subsequent rounds, it will use it’s Multiattack to Slam anyone stuck in melee range, waiting for it’s breath weapon to recharge. While it may be a slowish land-locked melee brute, it at least has the recourse of directing it’s Specters to harass any ranged units or fliers, making it not totally helpless against them.</p><p></p><p>In the changeover, the Specter reinforcements were cut from 1d6 to 1d4, and the Collector itself gained the Unusual Nature trait.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8573596, member: 53176"] [HEADING=2]Cadaver Collector (MToF)[/HEADING] Cadaver Collectors are an intersection between the disparate themes of necromancers, constructs, and the lower plains of war. For something that started off as a slightly generic monster with a comfortable niche in a particular setting, it’s kind of interesting to see just how outlandish they have become in order to fit into the multiversal setting. They like to wander around battlefields, doing as their name implies, picking up dead bodies and weapons to stick on their bodies like some kind of [S]hermit[/S] decorator crab. While they can be summoned from their home on Acheron, they aren’t fiends, and if their summoner dies they can become stuck without a way back home, searching for a path for who knows how long. In the meantime, they go around amassing any number of dead bodies and weapons that the party may be interested in. You may be shocked to learn that in combat, the CR 14 Cadaver Collector has no way of pinning you down on it’s many pointy protrusions. Instead it’s going to open up with it’s breath weapon of paralyzing gas, then summon 1d4 Specters to help it fight. These Specters don’t have sunlight sensitivity, so they can stick around until the Cadaver Collector is destroyed, allowing an army of them to amass should you need extra help on the battle. On subsequent rounds, it will use it’s Multiattack to Slam anyone stuck in melee range, waiting for it’s breath weapon to recharge. While it may be a slowish land-locked melee brute, it at least has the recourse of directing it’s Specters to harass any ranged units or fliers, making it not totally helpless against them. In the changeover, the Specter reinforcements were cut from 1d6 to 1d4, and the Collector itself gained the Unusual Nature trait. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
Top