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Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
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<blockquote data-quote="Leatherhead" data-source="post: 8623592" data-attributes="member: 53176"><p><h3>Giant Strider (VGtM)</h3><p></p><p>Giant Striders are large elemental lizards that look vaguely like a plucked chicken, and love to spit fire at their enemies. Naturally found in tropical and volcanic regions, they are often tamed by Firenewts as war mounts.</p><p></p><p>Giant Striders have a very rare ability (In 5e at least): Fire Absorption. A step up from fire immunity, instead of being damaged when exposed to fire, they heal from it. (At least in theory, their fire immunity might make that technically impossible, but we can clearly see what the dev team was going for here.) Which is an amazing gimmick, being able to not only indiscriminately firebomb the battlefield, but also directly benefit from doing so is a huge tactical advantage. It does beg the question though: Can they willingly fail a saving throw on a<em> Fireball </em>or the like? Better yet, should it just be an autonomous reaction to being lit on fire, where they “count as having taken the rolled damage as if they didn’t save against it”? </p><p></p><p>While this does make a battle with land-locked firenewts interesting, it can also be applied to basically any fire aligned creatures who happen to get their hands on the Striders.</p><p></p><p>When not ridden into combat, the Giant Striders will run up and start pecking their targets to death, then follow up with a close blast from their own Fire Burst, to hopefully heal themselves a bit in the process. When they are being mounted, the tactics are best left up to the creatures riding them, but hopefully the rider is at least resistant to fire. </p><p></p><p>In the changeover, the Giant Strider was turned into an elemental instead of a monstrosity.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8623592, member: 53176"] [HEADING=2]Giant Strider (VGtM)[/HEADING] Giant Striders are large elemental lizards that look vaguely like a plucked chicken, and love to spit fire at their enemies. Naturally found in tropical and volcanic regions, they are often tamed by Firenewts as war mounts. Giant Striders have a very rare ability (In 5e at least): Fire Absorption. A step up from fire immunity, instead of being damaged when exposed to fire, they heal from it. (At least in theory, their fire immunity might make that technically impossible, but we can clearly see what the dev team was going for here.) Which is an amazing gimmick, being able to not only indiscriminately firebomb the battlefield, but also directly benefit from doing so is a huge tactical advantage. It does beg the question though: Can they willingly fail a saving throw on a[I] Fireball [/I]or the like? Better yet, should it just be an autonomous reaction to being lit on fire, where they “count as having taken the rolled damage as if they didn’t save against it”? While this does make a battle with land-locked firenewts interesting, it can also be applied to basically any fire aligned creatures who happen to get their hands on the Striders. When not ridden into combat, the Giant Striders will run up and start pecking their targets to death, then follow up with a close blast from their own Fire Burst, to hopefully heal themselves a bit in the process. When they are being mounted, the tactics are best left up to the creatures riding them, but hopefully the rider is at least resistant to fire. In the changeover, the Giant Strider was turned into an elemental instead of a monstrosity. [/QUOTE]
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