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Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
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<blockquote data-quote="Leatherhead" data-source="post: 8625578" data-attributes="member: 53176"><p><h3>Girallon (VGtM)</h3><p></p><p>The Girallon is a large ape-like creature with four arms and two legs. And really, that is the long and the short of them. They are a gorilla 2.0 for you to use in those times when you need a monstrosity instead of a beast. Girallons live in troupes, hunt in a pack, and can be somewhat taimed. Though they can only be trusted with simple tasks when semi-domesticated.</p><p></p><p>Because that is an extremely short entry, I’m going to talk about one of my favorite attacks, and the glaring lack of it on this creature: The rock attack. The rock attack is very simple, the creature simply throws a rock at the target for some ranged coverage. Any creature of sufficient strength that possesses an articulated limb should be capable of it. Apes use them, Giants use them, even Treants use them. So why not the Girallon? Who knows? Personally, I would give the Girallon a rock attack in-line with their claw attack, and let them multiattack with it 4 times to really sell the experience of fighting a brute with four arms.</p><p></p><p>Speaking of Combat, the Girallon isn’t totally helpless at range, they possess the Aggressive Bonus action, and superior mobility options to close gaps quickly. They have 5 hits on their multiattack, which means it’s very likely for them to score at least one critical hit against the PCs (though the crit will be lowish damage, the psychological pressure can’t be understated.) Furthermore, their four arms are decent for grappling multiple targets, and their climb speed enables them to do the drag and drop should the situation present itself. And let's face it, you were just aching to do a “King Kong” anyway.</p><p></p><p>In the changeover, the Girallon had their Keen Smell power folded into their perception score.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8625578, member: 53176"] [HEADING=2]Girallon (VGtM)[/HEADING] The Girallon is a large ape-like creature with four arms and two legs. And really, that is the long and the short of them. They are a gorilla 2.0 for you to use in those times when you need a monstrosity instead of a beast. Girallons live in troupes, hunt in a pack, and can be somewhat taimed. Though they can only be trusted with simple tasks when semi-domesticated. Because that is an extremely short entry, I’m going to talk about one of my favorite attacks, and the glaring lack of it on this creature: The rock attack. The rock attack is very simple, the creature simply throws a rock at the target for some ranged coverage. Any creature of sufficient strength that possesses an articulated limb should be capable of it. Apes use them, Giants use them, even Treants use them. So why not the Girallon? Who knows? Personally, I would give the Girallon a rock attack in-line with their claw attack, and let them multiattack with it 4 times to really sell the experience of fighting a brute with four arms. Speaking of Combat, the Girallon isn’t totally helpless at range, they possess the Aggressive Bonus action, and superior mobility options to close gaps quickly. They have 5 hits on their multiattack, which means it’s very likely for them to score at least one critical hit against the PCs (though the crit will be lowish damage, the psychological pressure can’t be understated.) Furthermore, their four arms are decent for grappling multiple targets, and their climb speed enables them to do the drag and drop should the situation present itself. And let's face it, you were just aching to do a “King Kong” anyway. In the changeover, the Girallon had their Keen Smell power folded into their perception score. [/QUOTE]
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