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Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
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<blockquote data-quote="Leatherhead" data-source="post: 8629578" data-attributes="member: 53176"><p><h3>Gray Render (MToF)</h3><p></p><p>Gray Renders are basically puppy-dogs in the form of a monstrosity. These would-be guardians form a bond with an intelligent creature, and then protect that creature at the cost of their life, while following them around and generally acting like a nuisance. Unlike a puppy, the Gray Render has a whopping CR 12, meaning that the disobedient little scamp could potentially chew up an entire village instead of just your shoe. </p><p></p><p>The book comes with a table for giving a Gray Render a quirk, which is quite humorous, if potentially destructive.</p><p></p><p>A Gray Render could be given as a “gift” to a higher level PC who is underperforming in combat, while using the quirky side for some easy RP hooks. Alternatively, the Gray could totally outclass their NPC ward and the ward’s community, serving as a fickle guardian spirit. One that could go wild should their bonded partner be kidnapped. Allowing for not only a “rescue the VIP” quest, but a “We need to sedate this dangerous creature in the meantime” quest with time constraints. </p><p></p><p>And finally, there is the dark possibility that the PCs need to put down the Gray in an “Old Yeller” moment, perhaps after their ward dies.</p><p></p><p>In combat, the Gray Render is a slow, ground-bound, melee brute. But this is one of the few cases where that can work due to the distinct possibility that the PCs aren’t trying to kill it. While the PCs are likely to solve any gaps in the creature’s combat potential themselves, consider giving a friendly Render some kind of advanced mobility (perhaps a leap) and the Rock attack. </p><p></p><p>In the Changeover, The Gray Render was unchanged.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8629578, member: 53176"] [HEADING=2]Gray Render (MToF)[/HEADING] Gray Renders are basically puppy-dogs in the form of a monstrosity. These would-be guardians form a bond with an intelligent creature, and then protect that creature at the cost of their life, while following them around and generally acting like a nuisance. Unlike a puppy, the Gray Render has a whopping CR 12, meaning that the disobedient little scamp could potentially chew up an entire village instead of just your shoe. The book comes with a table for giving a Gray Render a quirk, which is quite humorous, if potentially destructive. A Gray Render could be given as a “gift” to a higher level PC who is underperforming in combat, while using the quirky side for some easy RP hooks. Alternatively, the Gray could totally outclass their NPC ward and the ward’s community, serving as a fickle guardian spirit. One that could go wild should their bonded partner be kidnapped. Allowing for not only a “rescue the VIP” quest, but a “We need to sedate this dangerous creature in the meantime” quest with time constraints. And finally, there is the dark possibility that the PCs need to put down the Gray in an “Old Yeller” moment, perhaps after their ward dies. In combat, the Gray Render is a slow, ground-bound, melee brute. But this is one of the few cases where that can work due to the distinct possibility that the PCs aren’t trying to kill it. While the PCs are likely to solve any gaps in the creature’s combat potential themselves, consider giving a friendly Render some kind of advanced mobility (perhaps a leap) and the Rock attack. In the Changeover, The Gray Render was unchanged. [/QUOTE]
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