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Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
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<blockquote data-quote="Leatherhead" data-source="post: 8676309" data-attributes="member: 53176"><p><h3>Quickling (VGtM)</h3><p></p><p>Quicklings are speed. Cursed to burn their candle at both ends, they have a biology that makes them move four times faster than a human, and die about five times faster too. The slow mortal life is painfully boring to them, and a bored fey is nothing if not dangerous to any mortal that happens to be moving slow in their fast lane. </p><p></p><p>In fact, there is a perfect example of how to characterize them as a quote from Marvel Comics’ Quicksliver, in X-FACTOR #87 (1993).</p><p></p><p>[ATTACH]252183[/ATTACH]</p><p></p><p>So yeah, that’s what your players are dealing with, amped up to Fey proportions of emotion and pettiness, of course. The book is quick to point out that Quicklings don’t generally commit murder, but will often ruin lives in other prankish ways. Stealing items, sabotaging gear, planting contraband, locking people outside of an outhouse in the middle of the night. There are all kinds of ways to harm without causing a single HP of damage.</p><p></p><p>That said, Quicklings are quite capable of murdering. As a CR 1 creature with three attacks, 120’ of movement speed, and a massive +23 in DEX that allows for a huge stealth score and an unparalleled initiative bonus. They are almost always going to get the drop on your PCs, rush in, and shank someone good. In fact, Daggers are ranged attacks, meaning they can perpetually dance outside of melee range. Getting just close enough to pepper with thrown attacks, then back away (preferably behind cover) to avoid reprisal. Should the Party manage to catch up with them somehow, they will find that the Quickling has surprisingly robust defenses despite their small HP pool. All attacks against them automatically suffer from disadvantage, and they even have evasion to cover saving throws. Meaning a Party is better off trying to use control spells than damage on them.</p><p></p><p>Quicklings were not significantly changed for this reprinting.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8676309, member: 53176"] [HEADING=2]Quickling (VGtM)[/HEADING] Quicklings are speed. Cursed to burn their candle at both ends, they have a biology that makes them move four times faster than a human, and die about five times faster too. The slow mortal life is painfully boring to them, and a bored fey is nothing if not dangerous to any mortal that happens to be moving slow in their fast lane. In fact, there is a perfect example of how to characterize them as a quote from Marvel Comics’ Quicksliver, in X-FACTOR #87 (1993). [ATTACH]252183[/ATTACH] So yeah, that’s what your players are dealing with, amped up to Fey proportions of emotion and pettiness, of course. The book is quick to point out that Quicklings don’t generally commit murder, but will often ruin lives in other prankish ways. Stealing items, sabotaging gear, planting contraband, locking people outside of an outhouse in the middle of the night. There are all kinds of ways to harm without causing a single HP of damage. That said, Quicklings are quite capable of murdering. As a CR 1 creature with three attacks, 120’ of movement speed, and a massive +23 in DEX that allows for a huge stealth score and an unparalleled initiative bonus. They are almost always going to get the drop on your PCs, rush in, and shank someone good. In fact, Daggers are ranged attacks, meaning they can perpetually dance outside of melee range. Getting just close enough to pepper with thrown attacks, then back away (preferably behind cover) to avoid reprisal. Should the Party manage to catch up with them somehow, they will find that the Quickling has surprisingly robust defenses despite their small HP pool. All attacks against them automatically suffer from disadvantage, and they even have evasion to cover saving throws. Meaning a Party is better off trying to use control spells than damage on them. Quicklings were not significantly changed for this reprinting. [/QUOTE]
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