Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sulicius" data-source="post: 8677601" data-attributes="member: 6896569"><p>A first level wizard is dead before they can cast it on average and only defeats a quickling if they have sleep prepared and if they know that is probably the weakness of the Quickling. So yeah, against an optimized metagamer, they are easy pickings if they win initiative.</p><p>I am not an optimizer, so I don't do the math, but one quickling should be able to take out a wizard in a single turn with +8 to hit and dealing 8 damage per attack. Let's optimize and metagame with a quickling:</p><ol> <li data-xf-list-type="ol">They get the drop on the wizard because of their incredible stealth, surprising the wizard and killing them in one turn, or two turns, as they win initiative and take one turn after another.</li> <li data-xf-list-type="ol">They don't get the drop, but still win the initiative, probably killing the wizard in 1 turn.</li> <li data-xf-list-type="ol">They don't get the drop, but still win initiative, not killing the wizard in 1 turn (the wizard has mage armor and casts shield or something), and the quickling runs 60 ft back behind some cover after attacking, guaranteeing that the wizard has no vision of him. They are tiny fey, they can probably get full cover from a four-leaf clover. The wizard has no spell slots, and they die the next turn.</li> <li data-xf-list-type="ol">They don't get the drop, and fail initiative, meaning the wizard somehow snook up on this creature, and the wizard makes the quickling sleep, after which they attack the quickling to kill it. If they don't kill it, see 3.</li> </ol><p>Please consider the amount of people who are not on this forum, who don't prepare sleep and who just want to cast burning hands and ice knife, who will just be obliterated. White room optimizations never help with determining CR. If the players are supposed to be tactical masterminds, why wouldn't the quicklings be similar?</p></blockquote><p></p>
[QUOTE="Sulicius, post: 8677601, member: 6896569"] A first level wizard is dead before they can cast it on average and only defeats a quickling if they have sleep prepared and if they know that is probably the weakness of the Quickling. So yeah, against an optimized metagamer, they are easy pickings if they win initiative. I am not an optimizer, so I don't do the math, but one quickling should be able to take out a wizard in a single turn with +8 to hit and dealing 8 damage per attack. Let's optimize and metagame with a quickling: [LIST=1] [*]They get the drop on the wizard because of their incredible stealth, surprising the wizard and killing them in one turn, or two turns, as they win initiative and take one turn after another. [*]They don't get the drop, but still win the initiative, probably killing the wizard in 1 turn. [*]They don't get the drop, but still win initiative, not killing the wizard in 1 turn (the wizard has mage armor and casts shield or something), and the quickling runs 60 ft back behind some cover after attacking, guaranteeing that the wizard has no vision of him. They are tiny fey, they can probably get full cover from a four-leaf clover. The wizard has no spell slots, and they die the next turn. [*]They don't get the drop, and fail initiative, meaning the wizard somehow snook up on this creature, and the wizard makes the quickling sleep, after which they attack the quickling to kill it. If they don't kill it, see 3. [/LIST] Please consider the amount of people who are not on this forum, who don't prepare sleep and who just want to cast burning hands and ice knife, who will just be obliterated. White room optimizations never help with determining CR. If the players are supposed to be tactical masterminds, why wouldn't the quicklings be similar? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let’s Read Mordenkainen Presents: Monsters of the Multiverse.
Top