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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Let’s talk about Netherblight
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<blockquote data-quote="noodohs" data-source="post: 8682692" data-attributes="member: 7033037"><p>Same. One of the problems with O5e was that it was far too easy to bring people back to life with no consequences, so players might be more reckless in combat knowing that they could just be brought back if things went wrong. On the one hand, it encourages riskier options, which is neat, but on the other, it's not terribly realistic (yes, I know it's fantasy and doesn't have to be realistic). If it's so easy to bring people back, why doesn't everyone just do it all the time? Netherblight makes it clear that you are violating the natural order and that there are consequences for doing that, especially if you do it a lot.</p><p></p><p>Also worth mentioning that if we assume an average commoner lives on 1 GP per day expenses, even revivify is prohibitively expensive (since you need a 300 GP diamond), so they're not really going to have to worry about contracting netherblight if they can't afford to be brought back in the first place. And speaking of revivify, I've always thought of it like a defibrillator. It can only work within one minute, so that's basically the equivalent of CPR where any longer and you risk permanent brain damage. That's why actual resurrection is so expensive.</p></blockquote><p></p>
[QUOTE="noodohs, post: 8682692, member: 7033037"] Same. One of the problems with O5e was that it was far too easy to bring people back to life with no consequences, so players might be more reckless in combat knowing that they could just be brought back if things went wrong. On the one hand, it encourages riskier options, which is neat, but on the other, it's not terribly realistic (yes, I know it's fantasy and doesn't have to be realistic). If it's so easy to bring people back, why doesn't everyone just do it all the time? Netherblight makes it clear that you are violating the natural order and that there are consequences for doing that, especially if you do it a lot. Also worth mentioning that if we assume an average commoner lives on 1 GP per day expenses, even revivify is prohibitively expensive (since you need a 300 GP diamond), so they're not really going to have to worry about contracting netherblight if they can't afford to be brought back in the first place. And speaking of revivify, I've always thought of it like a defibrillator. It can only work within one minute, so that's basically the equivalent of CPR where any longer and you risk permanent brain damage. That's why actual resurrection is so expensive. [/QUOTE]
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Let’s talk about Netherblight
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