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<blockquote data-quote="aco175" data-source="post: 8186347" data-attributes="member: 27385"><p>Like what [USER=177]@Umbran[/USER] said a few posts ago, you need to know the player and how she would react. An 8yo kid may throw a fit and not really understand the game, but he might and be cool with dying. I also have adult players that go both ways in terms of PC death. </p><p></p><p>I tend to not have much PC death in my games, but it needs to be a constant threat or option for the stupid. If the player was acting foolish and charged a dozen monsters acting on his will, then fine he can die. If the surroundings changed and the player was not acting foolish, then maybe the PC gets back in. This is where DM foreshadow may come in with me telling the players that the monsters may be on alert or describe the entrance as changed and they appear more on alert. This at least provides the players with some knowledge that things have changed.</p><p></p><p>All of this, plus the fact that you already established that PC retcon was available for players. If it is available to some, then it must be available to all. There may be something like a NPC cleric held prisoner that can raise him or a secret room with holy waters- whatever. You can find a NPC for the player to use while the others bring his body back to the temple, something.</p></blockquote><p></p>
[QUOTE="aco175, post: 8186347, member: 27385"] Like what [USER=177]@Umbran[/USER] said a few posts ago, you need to know the player and how she would react. An 8yo kid may throw a fit and not really understand the game, but he might and be cool with dying. I also have adult players that go both ways in terms of PC death. I tend to not have much PC death in my games, but it needs to be a constant threat or option for the stupid. If the player was acting foolish and charged a dozen monsters acting on his will, then fine he can die. If the surroundings changed and the player was not acting foolish, then maybe the PC gets back in. This is where DM foreshadow may come in with me telling the players that the monsters may be on alert or describe the entrance as changed and they appear more on alert. This at least provides the players with some knowledge that things have changed. All of this, plus the fact that you already established that PC retcon was available for players. If it is available to some, then it must be available to all. There may be something like a NPC cleric held prisoner that can raise him or a secret room with holy waters- whatever. You can find a NPC for the player to use while the others bring his body back to the temple, something. [/QUOTE]
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