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<blockquote data-quote="touc" data-source="post: 8186399" data-attributes="member: 19270"><p>I had to make the call after the PCs insulted their god, killed several xvarts, and destroyed their centipede hatchery. But to be clear, the battle is over and done. The PCs won but one was killed in the battle.</p><p></p><p></p><p></p><p></p><p>The video [USER=7020951]@J-H[/USER] posted (Colville at 24:55) is on point. He quotes a player who said when a character dies, he's angry at the DM for a bit. It's a time of "don't talk to me, don't try to bring me back from the dead" because that's also going to make me mad. For that player, he deals with character death by stewing, then rolling up a new character.</p><p></p><p>I'm an AD&D child, so character deaths were a common, given thing. But, I think reaching out and saying "how do you want to play this out" will mean a lot more than me saying "you're dead" or "you're secretly alive."</p></blockquote><p></p>
[QUOTE="touc, post: 8186399, member: 19270"] I had to make the call after the PCs insulted their god, killed several xvarts, and destroyed their centipede hatchery. But to be clear, the battle is over and done. The PCs won but one was killed in the battle. The video [USER=7020951]@J-H[/USER] posted (Colville at 24:55) is on point. He quotes a player who said when a character dies, he's angry at the DM for a bit. It's a time of "don't talk to me, don't try to bring me back from the dead" because that's also going to make me mad. For that player, he deals with character death by stewing, then rolling up a new character. I'm an AD&D child, so character deaths were a common, given thing. But, I think reaching out and saying "how do you want to play this out" will mean a lot more than me saying "you're dead" or "you're secretly alive." [/QUOTE]
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