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<blockquote data-quote="DND_Reborn" data-source="post: 8186901" data-attributes="member: 6987520"><p>Without the <em>threat </em>of death in the game, go write a book together instead.</p><p>If you can't write, take turns reading one to each other.</p><p>Worst case scenario, just sit around and watch a movie (make fun of it or something) or play MtG. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink    ;)"  data-smilie="2"data-shortname=";)" /></p><p></p><p>A couple sessions ago when I was running Frostmaiden, the party faced a TPK. I asked them, "What do you want to do? We can spend the rest of the session making new PCs or you'll be captured and see if you can manage to escape?" (FWIW, the players made some really <em>BAD</em> choices, so personally I was fine with a TPK...) They discussed it and chose capture, so we played it out and they managed to escape, defeat the baddies, and ultimately win the day. Unfortunately, two PCs died prior to capture <em>during</em> the battle, but those players handled some NPCs (also prisoners) and later on turned them into their new PCs.</p><p></p><p>So, yeah, death can be handled in lots of ways, but if you don't have it, why bother playing IMO...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8186901, member: 6987520"] Without the [I]threat [/I]of death in the game, go write a book together instead. If you can't write, take turns reading one to each other. Worst case scenario, just sit around and watch a movie (make fun of it or something) or play MtG. ;) A couple sessions ago when I was running Frostmaiden, the party faced a TPK. I asked them, "What do you want to do? We can spend the rest of the session making new PCs or you'll be captured and see if you can manage to escape?" (FWIW, the players made some really [I]BAD[/I] choices, so personally I was fine with a TPK...) They discussed it and chose capture, so we played it out and they managed to escape, defeat the baddies, and ultimately win the day. Unfortunately, two PCs died prior to capture [I]during[/I] the battle, but those players handled some NPCs (also prisoners) and later on turned them into their new PCs. So, yeah, death can be handled in lots of ways, but if you don't have it, why bother playing IMO... [/QUOTE]
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