Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Let The Players Manage Themselves Part 3, waitaminute...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="howandwhy99" data-source="post: 4503459" data-attributes="member: 3192"><p>Yes, but in order to have discussions in the world we don't call all things "story-things". Like story-life being every kind of living, storybooks being every kind of book (even hypothetical or blank books), or story-games being every kind of game. Because stories can be about anything, calling everything a story-thing would make the word non-functional.</p><p></p><p>Predetermining right place, right time? No allowed parts of the world unconnected to your party goals? Characters must be "touched by fate"? Campaign flowchart? DM excited about courses of action you haven't even thought of yet? I think you absolutely want to be railroaded by a DM. And that's perfectly cool. Lots of people want to play in games like that. It's okay not to want to play in those games either though.</p><p></p><p>To give a different perspective, I know some folks call sandbox play "Disneylands". But if you go to Disneyland and just sit around watching other people, nothing fun is going to happen to you. You actually have to partake in the excitement around you to be included in the fun.</p><p></p><p>EDIT: I should note people-watching at Disneyland may well be a person's favorite kind of fun. And I wouldn't run a game designed not to let them do that.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 4503459, member: 3192"] Yes, but in order to have discussions in the world we don't call all things "story-things". Like story-life being every kind of living, storybooks being every kind of book (even hypothetical or blank books), or story-games being every kind of game. Because stories can be about anything, calling everything a story-thing would make the word non-functional. Predetermining right place, right time? No allowed parts of the world unconnected to your party goals? Characters must be "touched by fate"? Campaign flowchart? DM excited about courses of action you haven't even thought of yet? I think you absolutely want to be railroaded by a DM. And that's perfectly cool. Lots of people want to play in games like that. It's okay not to want to play in those games either though. To give a different perspective, I know some folks call sandbox play "Disneylands". But if you go to Disneyland and just sit around watching other people, nothing fun is going to happen to you. You actually have to partake in the excitement around you to be included in the fun. EDIT: I should note people-watching at Disneyland may well be a person's favorite kind of fun. And I wouldn't run a game designed not to let them do that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Let The Players Manage Themselves Part 3, waitaminute...
Top