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Let us assume...(More/'Nuthuh Class talk)
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<blockquote data-quote="DEFCON 1" data-source="post: 5792025" data-attributes="member: 7006"><p>I'll bite.</p><p></p><p>The problem as it stands right now is that there are NO applicable single "sub-classes", based upon how you've set up the four primary classes. You've selected four properties to distinguish those four primary classes (prime attribute, power source, caster/noncaster, warrior/expert) but left no spaces within the "grid" where an actual single sub-class makes sense.</p><p></p><p>To be an actual "sub-class"... there has to be a direct parent/child relationship between the primary class and sub-class beneath it. If there isn't a direct relationship... then what you have isn't really a "sub-class", but rather just another random primary class. Thus we have to ask ourselves, "Which of the four properties you've established for the primary classes are considered to be a true 'parent' of whatever sub-class is underneath it"?</p><p></p><p>I would suggest that the only two properties that 'parent' property could be are prime attribute or power source. The reason being... if you used caster/noncaster and warrior/expert as the 'parent' ability (as you did with your selection of sub-classes)... there are so many alternate options for power source that we'd go way beyond 1 sub-class each. For example:</p><p></p><p>Your Fighter's "parent properties" were 'Non-caster' and 'Warrior'. Your sub-class selection also was a 'non-caster' and 'warrior'. It stands to reason that any valid sub-classes should therefore be:</p><p></p><p>'Stealth' 'non-caster' 'warrior'</p><p>'Divine' 'non-caster' 'warrior' or</p><p>'Arcane' 'non-caster' 'warrior'</p><p></p><p>However, you weren't even able to do that... you ended up creating an entirely new <em>fifth</em> power source for your selection. Thus... using caster/noncaster and warrior/expert as parent properties are not effective. You are leaving too many logical sub-classes wide open.</p><p></p><p></p><p>The next option is to turn it around and use as a 'parent property' for your sub-class selection, just Power Source. Anything else does not make logical sense from a "sub-class" perspective. So in this regard... your property choices for the Fighter sub-class would be as follows:</p><p></p><p><strong>Fighter</strong> - 'Martial' 'non-caster' 'warrior'</p><p><strong>Sub-class</strong> - 'Martial' 'caster' 'warrior' or 'Martial' 'non-caster' 'expert'</p><p></p><p>This is much easier to choose. Of those two options... the most applicable choices would be <strong>Monk</strong> ('Martial' 'caster' 'warrior') or <strong>Warlord</strong> ('Martial' 'non-caster' 'expert').</p><p></p><p>To continue down the line:</p><p></p><p><strong>Thief</strong> - 'Stealth' 'non-caster' 'expert'</p><p><strong>Sub-class</strong> - 'Stealth' 'caster' 'expert' or 'Stealth' 'non-caster' 'warrior'</p><p></p><p>I would choose <strong>Assassin</strong> and <strong>Ranger</strong> for them.</p><p></p><p><strong>Cleric</strong> - 'Divine' 'caster' 'warrior'</p><p><strong>Sub-class</strong> - 'Divine' 'non-caster' 'warrior' or 'Divine' 'caster' 'expert'</p><p></p><p>I would choose <strong>Paladin</strong> and <strong>Invoker</strong>.</p><p></p><p><strong>Mage</strong> - 'Arcane' 'caster' 'expert'</p><p><strong>Sub-class</strong> - 'Arcane' 'non-caster' 'expert' or 'Arcane' 'caster' 'warrior'</p><p></p><p>I would choose <strong>Artificer</strong> and <strong>Swordmage</strong>.</p><p></p><p></p><p>But even at this point... we're still left with two sub-classes per power source... PLUS we're ignoring the entire fifth power source of Primal. What does that mean? It means that using the definition of "sub-class" to select the four remaining classes for the first book is a fool's errand. It doesn't work and doesn't make sense. Whatever you choose, they aren't "sub-classes". Not in any traditional or logical sense. Better to just choose eight popular classes randomly without categorizing them, because you're less apt to make illogical connections that way.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5792025, member: 7006"] I'll bite. The problem as it stands right now is that there are NO applicable single "sub-classes", based upon how you've set up the four primary classes. You've selected four properties to distinguish those four primary classes (prime attribute, power source, caster/noncaster, warrior/expert) but left no spaces within the "grid" where an actual single sub-class makes sense. To be an actual "sub-class"... there has to be a direct parent/child relationship between the primary class and sub-class beneath it. If there isn't a direct relationship... then what you have isn't really a "sub-class", but rather just another random primary class. Thus we have to ask ourselves, "Which of the four properties you've established for the primary classes are considered to be a true 'parent' of whatever sub-class is underneath it"? I would suggest that the only two properties that 'parent' property could be are prime attribute or power source. The reason being... if you used caster/noncaster and warrior/expert as the 'parent' ability (as you did with your selection of sub-classes)... there are so many alternate options for power source that we'd go way beyond 1 sub-class each. For example: Your Fighter's "parent properties" were 'Non-caster' and 'Warrior'. Your sub-class selection also was a 'non-caster' and 'warrior'. It stands to reason that any valid sub-classes should therefore be: 'Stealth' 'non-caster' 'warrior' 'Divine' 'non-caster' 'warrior' or 'Arcane' 'non-caster' 'warrior' However, you weren't even able to do that... you ended up creating an entirely new [I]fifth[/I] power source for your selection. Thus... using caster/noncaster and warrior/expert as parent properties are not effective. You are leaving too many logical sub-classes wide open. The next option is to turn it around and use as a 'parent property' for your sub-class selection, just Power Source. Anything else does not make logical sense from a "sub-class" perspective. So in this regard... your property choices for the Fighter sub-class would be as follows: [B]Fighter[/B] - 'Martial' 'non-caster' 'warrior' [B]Sub-class[/B] - 'Martial' 'caster' 'warrior' or 'Martial' 'non-caster' 'expert' This is much easier to choose. Of those two options... the most applicable choices would be [B]Monk[/B] ('Martial' 'caster' 'warrior') or [B]Warlord[/B] ('Martial' 'non-caster' 'expert'). To continue down the line: [B]Thief[/B] - 'Stealth' 'non-caster' 'expert' [B]Sub-class[/B] - 'Stealth' 'caster' 'expert' or 'Stealth' 'non-caster' 'warrior' I would choose [B]Assassin[/B] and [B]Ranger[/B] for them. [B]Cleric[/B] - 'Divine' 'caster' 'warrior' [B]Sub-class[/B] - 'Divine' 'non-caster' 'warrior' or 'Divine' 'caster' 'expert' I would choose [B]Paladin[/B] and [B]Invoker[/B]. [B]Mage[/B] - 'Arcane' 'caster' 'expert' [B]Sub-class[/B] - 'Arcane' 'non-caster' 'expert' or 'Arcane' 'caster' 'warrior' I would choose [B]Artificer[/B] and [B]Swordmage[/B]. But even at this point... we're still left with two sub-classes per power source... PLUS we're ignoring the entire fifth power source of Primal. What does that mean? It means that using the definition of "sub-class" to select the four remaining classes for the first book is a fool's errand. It doesn't work and doesn't make sense. Whatever you choose, they aren't "sub-classes". Not in any traditional or logical sense. Better to just choose eight popular classes randomly without categorizing them, because you're less apt to make illogical connections that way. [/QUOTE]
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