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<blockquote data-quote="FrogReaver" data-source="post: 7507902" data-attributes="member: 6795602"><p>Basically you want something that can knock enemies down and grapple them with a free hand and then proceed to swing at them.</p><p></p><p>Personally I'd take an Eldritch Knight up to level 8.  Gives you enough ASI's to max strength even if you start at 14 and gives you the ability to take the Enlarge/Reduce spell (gives advantage and will let you grapple larger creatures).  </p><p></p><p>I would then take a 1 level dip into rogue at 9th level for expertise athletics (a nice +4 bonus at this point).  Then I would finish on the eldritch knight path till I had level 3 spells.  Then I would take more rogue levels.</p><p></p><p>I would not take shield master as you will want a free hand to grapple once they are down.  I would consider taking a level of barbarian for rage 2x rage per day at some point.  I would consider taking a level or 2 of warlock for hex at some point.  I would consider taking at least 3 levels of monk to get open hand technique but I figure by level 13 or so the campaign will probably end anyways so I don't think that far ahead. </p><p></p><p>Could also easily open up a Tavern Brawler, Heavy Armor Master or Lucky feat.  All of which would be very good for the build.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7507902, member: 6795602"] Basically you want something that can knock enemies down and grapple them with a free hand and then proceed to swing at them. Personally I'd take an Eldritch Knight up to level 8. Gives you enough ASI's to max strength even if you start at 14 and gives you the ability to take the Enlarge/Reduce spell (gives advantage and will let you grapple larger creatures). I would then take a 1 level dip into rogue at 9th level for expertise athletics (a nice +4 bonus at this point). Then I would finish on the eldritch knight path till I had level 3 spells. Then I would take more rogue levels. I would not take shield master as you will want a free hand to grapple once they are down. I would consider taking a level of barbarian for rage 2x rage per day at some point. I would consider taking a level or 2 of warlock for hex at some point. I would consider taking at least 3 levels of monk to get open hand technique but I figure by level 13 or so the campaign will probably end anyways so I don't think that far ahead. Could also easily open up a Tavern Brawler, Heavy Armor Master or Lucky feat. All of which would be very good for the build. [/QUOTE]
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