Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let us share our Elves and Orcs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tonguez" data-source="post: 9004047" data-attributes="member: 1125"><p><strong>Mist Elf</strong></p><p>Elves are creatures of mist and phantasm, existing on the edges of reality (the Border Ethereal). Where the borders are thin Elves can sometimes be seen as shapes in the mist or seen in visions and dreams, where the come to seduce, beguile or inspire mortals in return for a kiss. But elves are not to be trusted, for in truth Elves are not satisfied with holding only the shadows of things, they are hungry to drain the very substance of the living. Those who are taken by the elves will find themselves being drained not only of life but of their very forms until they become mere shadows in the mist and the Elf takes for itself a physical body with which to infiltrate the real world. Still Elfs will eventually fade back into the mists from which it came unless it feeds again upon the living substance of a mortal.</p><ul> <li data-xf-list-type="ul">When an elf is killed it returns to the mists as a Banshee driven mad by its loss of form</li> <li data-xf-list-type="ul">Some believe that the Tween is the remnant of those whose forms have been stolen by Elves and left to wonder the Ethereal realms</li> </ul><p></p><p><strong>Half-Fae (use Half-Elf stats)</strong></p><p>Sometimes a child born of the mortal races is touched by the Fae, some with sublime beauty and grace and some with a bilious pall. Those who survive to adulthood usually find themselves bound to some fate or scheme of the fae. Many mortals consider such children to be changeling offspring of the Elfs however, and are willing to blame them for any ill that affects their mortal lives.</p><p></p><p><strong>O’Punga (use Half-Orcs) </strong></p><p>OPunga are born to humans but are considered to be blessed by the Beast gods. These children are larger, stronger and more fierce than others, but may also carry bestial traits like tusks, claws, scales or fur. There is also often fear that O’Punga will be more prone to madness and savagery</p><p></p><p><strong>Beastmen (includes Orcs)</strong></p><p>Amongst the horrors of the northern waste come the Beastmen, including the horn-headed Taurs, the Hyena-headed Sephiri (Gnolls) and the boar-headed Tuskers (Orcs). Primitive and savage spawn of the Beast gods, they range the great mountains and its forests, sending occasional raids into civilised lands.</p><p></p><p><strong>Goblins</strong></p><p>small, nimble, cowardly scavengers, goblins were originally an amphibious swamp dwelling race that soon found easy pickings raiding the midden heaps, dumps and sewers of other races. They can often be found close to settlements, hiding in the swamps, thick forest or caves and even living in the sewers of larger cities.</p><p>Goblins seem to be very resistant to both infection and poison, and as a result can eat almost anything no matter how vile or decayed it seems. Because of this trait however goblins are reputed to be plaguebearers, with diseases rife in their thick toxic saliva.</p><p>Being small, goblins depend on mob behaviour for survival. They are also a clever and adaptable species, taking the cast offs and rubbish of others and repurposing it for their needs. Goblins lay clusters of eggs in boggy areas and the tadpole like toadlings hatch out and begin devouring what they can. They mature quickly eventually sprouting limbs to emerge as fullgrown goblins.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9004047, member: 1125"] [B]Mist Elf[/B] Elves are creatures of mist and phantasm, existing on the edges of reality (the Border Ethereal). Where the borders are thin Elves can sometimes be seen as shapes in the mist or seen in visions and dreams, where the come to seduce, beguile or inspire mortals in return for a kiss. But elves are not to be trusted, for in truth Elves are not satisfied with holding only the shadows of things, they are hungry to drain the very substance of the living. Those who are taken by the elves will find themselves being drained not only of life but of their very forms until they become mere shadows in the mist and the Elf takes for itself a physical body with which to infiltrate the real world. Still Elfs will eventually fade back into the mists from which it came unless it feeds again upon the living substance of a mortal. [LIST] [*]When an elf is killed it returns to the mists as a Banshee driven mad by its loss of form [*]Some believe that the Tween is the remnant of those whose forms have been stolen by Elves and left to wonder the Ethereal realms [/LIST] [B]Half-Fae (use Half-Elf stats)[/B] Sometimes a child born of the mortal races is touched by the Fae, some with sublime beauty and grace and some with a bilious pall. Those who survive to adulthood usually find themselves bound to some fate or scheme of the fae. Many mortals consider such children to be changeling offspring of the Elfs however, and are willing to blame them for any ill that affects their mortal lives. [B]O’Punga (use Half-Orcs) [/B] OPunga are born to humans but are considered to be blessed by the Beast gods. These children are larger, stronger and more fierce than others, but may also carry bestial traits like tusks, claws, scales or fur. There is also often fear that O’Punga will be more prone to madness and savagery [B]Beastmen (includes Orcs)[/B] Amongst the horrors of the northern waste come the Beastmen, including the horn-headed Taurs, the Hyena-headed Sephiri (Gnolls) and the boar-headed Tuskers (Orcs). Primitive and savage spawn of the Beast gods, they range the great mountains and its forests, sending occasional raids into civilised lands. [B]Goblins[/B] small, nimble, cowardly scavengers, goblins were originally an amphibious swamp dwelling race that soon found easy pickings raiding the midden heaps, dumps and sewers of other races. They can often be found close to settlements, hiding in the swamps, thick forest or caves and even living in the sewers of larger cities. Goblins seem to be very resistant to both infection and poison, and as a result can eat almost anything no matter how vile or decayed it seems. Because of this trait however goblins are reputed to be plaguebearers, with diseases rife in their thick toxic saliva. Being small, goblins depend on mob behaviour for survival. They are also a clever and adaptable species, taking the cast offs and rubbish of others and repurposing it for their needs. Goblins lay clusters of eggs in boggy areas and the tadpole like toadlings hatch out and begin devouring what they can. They mature quickly eventually sprouting limbs to emerge as fullgrown goblins. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let us share our Elves and Orcs
Top