Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Let us share our Elves and Orcs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DammitVictor" data-source="post: 9015174" data-attributes="member: 6750908"><p>I've got the other "standards", as well. Aside from the elves and orcs, all of the playable species are known as the "mortal races".</p><p></p><p><strong>Dwarves </strong>are pretty traditional. Five feet tall, four feet wide, they like to brawl and drink beer and build stuff. They're covered in blue-black fur, they have long bat ears stick up from their heads, and thick beards flowing around their short, rounded beaks. Dwarves tend to eschew armor since it provides diminishing returns with their own hardened flesh.</p><p></p><p><strong>Gnomes </strong>are small, childlike humanoids with <em>some</em> insectile features, most notably short antennae and gossamer wings. Gnomes live in tightly-knit communities called "hives" where they are very loosely ruled by their elected (and magically transmuted) Queens. Young neuter gnomes-- known as <em>dromites</em>-- frequently leave their hives behind to see the universe; many die, or settle down in hives far away from home, but those who return home bring a <em>wealth</em> of information with them. Gnomes are one of the several galactic species with <em>lesser telepathy</em>, which is the "I HAVE DARKVISION" of the <strong><em>Cosmic Rangers </em></strong>setting.</p><p></p><p><strong>Gremlins </strong>are most similar to large monkeys, measuring around three-and-a-half feet from the top of the head to the base of the tail; their powerful, agile tails are about the same length. They have dull, mottled green skin and fur in a variety of earth tones. Gremlins are only semi-verbal, speaking no native language of their own and speaking all of their "second" languages in a halting, broken fashion that belies their inhuman intelligence. Gremlins have an innate capacity for cursing people and machines, and take easily to destructive magic.</p><p></p><p><strong>Hobgoblins </strong>are basically a mix between D&D hobgoblins and ogre magi, slightly shorter and slimmer than humans on average with a pair of slender, twisting horns sprouting from their foreheads. Hobgoblins come in every color of the rainbow-- like a set of watercolor paints left out to dry in the sun-- and decorate their entire bodies with intricate black tattoos. Hobgoblins have a rigid, militaristic culture that's tempered, <em>somewhat</em>, by personal codes of honor and loyalties. Hobgoblins are supernaturally stealthy and can evade detection even by psychic and/or magical senses.</p><p></p><p><strong>Dezoli</strong> are... lizard-Vulcans, embodying both the ruthless pragmatism of the lizardfolk with the rational altruism of the iconic <em>Star Trek</em> species; iconic Dezoli in other media would include, of course, Spock as well as Richard B. Riddick. They're drawn to academic careers and, surprisingly, a disproportionate number of Dezoli are drawn to the priesthood in academic, investigative, and strictly thaumaturgical roles.</p><p></p><p>I'm trying to work out a few more. I'd like to have a more martial insect-type species (that isn't Kreen) and a couple that are substantially larger than the human/elf/orc triumvirate. Generally, I'm working from D&D "fantasy races" as a basis, adding more... <em>sciency</em> twists to make them fit the space fantasy setting.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 9015174, member: 6750908"] I've got the other "standards", as well. Aside from the elves and orcs, all of the playable species are known as the "mortal races". [B]Dwarves [/B]are pretty traditional. Five feet tall, four feet wide, they like to brawl and drink beer and build stuff. They're covered in blue-black fur, they have long bat ears stick up from their heads, and thick beards flowing around their short, rounded beaks. Dwarves tend to eschew armor since it provides diminishing returns with their own hardened flesh. [B]Gnomes [/B]are small, childlike humanoids with [I]some[/I] insectile features, most notably short antennae and gossamer wings. Gnomes live in tightly-knit communities called "hives" where they are very loosely ruled by their elected (and magically transmuted) Queens. Young neuter gnomes-- known as [I]dromites[/I]-- frequently leave their hives behind to see the universe; many die, or settle down in hives far away from home, but those who return home bring a [I]wealth[/I] of information with them. Gnomes are one of the several galactic species with [I]lesser telepathy[/I], which is the "I HAVE DARKVISION" of the [B][I]Cosmic Rangers [/I][/B]setting. [B]Gremlins [/B]are most similar to large monkeys, measuring around three-and-a-half feet from the top of the head to the base of the tail; their powerful, agile tails are about the same length. They have dull, mottled green skin and fur in a variety of earth tones. Gremlins are only semi-verbal, speaking no native language of their own and speaking all of their "second" languages in a halting, broken fashion that belies their inhuman intelligence. Gremlins have an innate capacity for cursing people and machines, and take easily to destructive magic. [B]Hobgoblins [/B]are basically a mix between D&D hobgoblins and ogre magi, slightly shorter and slimmer than humans on average with a pair of slender, twisting horns sprouting from their foreheads. Hobgoblins come in every color of the rainbow-- like a set of watercolor paints left out to dry in the sun-- and decorate their entire bodies with intricate black tattoos. Hobgoblins have a rigid, militaristic culture that's tempered, [I]somewhat[/I], by personal codes of honor and loyalties. Hobgoblins are supernaturally stealthy and can evade detection even by psychic and/or magical senses. [B]Dezoli[/B] are... lizard-Vulcans, embodying both the ruthless pragmatism of the lizardfolk with the rational altruism of the iconic [I]Star Trek[/I] species; iconic Dezoli in other media would include, of course, Spock as well as Richard B. Riddick. They're drawn to academic careers and, surprisingly, a disproportionate number of Dezoli are drawn to the priesthood in academic, investigative, and strictly thaumaturgical roles. I'm trying to work out a few more. I'd like to have a more martial insect-type species (that isn't Kreen) and a couple that are substantially larger than the human/elf/orc triumvirate. Generally, I'm working from D&D "fantasy races" as a basis, adding more... [I]sciency[/I] twists to make them fit the space fantasy setting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Let us share our Elves and Orcs
Top