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Lethality, AD&D, and 5e: Looking Back at the Deadliest Edition
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<blockquote data-quote="Krachek" data-source="post: 9065987" data-attributes="member: 6811643"><p>There is also the method V in the unheated Arcana, which was very very strong.</p><p>In this book there is also a rule to allow minimum hit point at first level. </p><p>Officially it is Advanced DnD. </p><p></p><p></p><p>Method V</p><p>This method can only be used to create human player characters. It gives the player an opportunity to generate a character of a desired class (subject to the DM’s approval) and be assured that the ability scores for the character will meet the minimum requirements for the class in question.</p><p>After the player’s selection of a class is approved, he or she rolls a certain number of six-sided dice for each ability score to be gener- ated, as indicated on the following table. The best three die rolls for each ability are added together to produce the score. (For example, a fighter’s strength is determined by rolling 9d6 and keeping the three highest results.) If the total of the three highest die rolls is below the minimum requirement for an ability in a certain class, then the player takes the minimum number (e.g., 15 for a monk’s strength) as the character’s ability score. Similarly, if a rolled score is greater than the maximum allowable (such as for a barbarian’s wisdom), then the score is lowered to the maximum number</p></blockquote><p></p>
[QUOTE="Krachek, post: 9065987, member: 6811643"] There is also the method V in the unheated Arcana, which was very very strong. In this book there is also a rule to allow minimum hit point at first level. Officially it is Advanced DnD. Method V This method can only be used to create human player characters. It gives the player an opportunity to generate a character of a desired class (subject to the DM’s approval) and be assured that the ability scores for the character will meet the minimum requirements for the class in question. After the player’s selection of a class is approved, he or she rolls a certain number of six-sided dice for each ability score to be gener- ated, as indicated on the following table. The best three die rolls for each ability are added together to produce the score. (For example, a fighter’s strength is determined by rolling 9d6 and keeping the three highest results.) If the total of the three highest die rolls is below the minimum requirement for an ability in a certain class, then the player takes the minimum number (e.g., 15 for a monk’s strength) as the character’s ability score. Similarly, if a rolled score is greater than the maximum allowable (such as for a barbarian’s wisdom), then the score is lowered to the maximum number [/QUOTE]
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Lethality, AD&D, and 5e: Looking Back at the Deadliest Edition
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