Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Let's ban Teleport!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hong" data-source="post: 1676331" data-attributes="member: 537"><p>Now come on, you're making an ex post facto handwave just as much as Flexor is, only in the opposite direction. While teleport may be nice to have, there's nothing about it that's intrinsically necessary for a high-level game. Exalted, for example, doesn't have any long-range teleportation AFAIK, and still manages to be OTT fantasy.</p><p></p><p>What you have done is to integrate the benefits of teleport into your campaign, so that it makes sense for high-level characters to use it constantly. But there are many ways a campaign can develop; not everyone wants their 23rd level PC to be a political player or regional powerbroker. The concept of a lone character wandering the earth can fit a high-level guy just as well as a low-level one; they just tend to face bigger challenges, in the time-honoured D&D way of scaling encounters. Nor does every challenge have to be met straight away. If an army is amassing on the border, or the demilich is plotting to blow up the world, then it doesn't really make much difference whether the PCs take it on now or in 2 months' time, in terms of potential for gameplay. Both situations can make for a good game, and it all comes down to which one is more to your taste.</p></blockquote><p></p>
[QUOTE="hong, post: 1676331, member: 537"] Now come on, you're making an ex post facto handwave just as much as Flexor is, only in the opposite direction. While teleport may be nice to have, there's nothing about it that's intrinsically necessary for a high-level game. Exalted, for example, doesn't have any long-range teleportation AFAIK, and still manages to be OTT fantasy. What you have done is to integrate the benefits of teleport into your campaign, so that it makes sense for high-level characters to use it constantly. But there are many ways a campaign can develop; not everyone wants their 23rd level PC to be a political player or regional powerbroker. The concept of a lone character wandering the earth can fit a high-level guy just as well as a low-level one; they just tend to face bigger challenges, in the time-honoured D&D way of scaling encounters. Nor does every challenge have to be met straight away. If an army is amassing on the border, or the demilich is plotting to blow up the world, then it doesn't really make much difference whether the PCs take it on now or in 2 months' time, in terms of potential for gameplay. Both situations can make for a good game, and it all comes down to which one is more to your taste. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Let's ban Teleport!
Top