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Let's Build a Fey
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<blockquote data-quote="Greenfield" data-source="post: 6203775" data-attributes="member: 6669384"><p>Inspired by one of the players in my game, I thought I'd try a group-development of a Fey racial option for D&D 3.*.</p><p></p><p>The idea here is for a +0 ECL package, with options.</p><p></p><p>We'll call him/her a Goodfellow. Goodfellows are Fey of mixed heritage, not purely any single Fey race. Because it's a general category, rather than a specific racial mix, no two need be alike. All Goodfellows are Small or Tiny in size, with corresponding adjustments to Strength and Dex.</p><p></p><p>The basic stat adjustments would be the same as an Elf (Elven variants possible).</p><p></p><p>For Forest type Fey: Low Light Vision, +2 Dex and -2 Con. </p><p>Optional add on: +2 Int, -2 Str (as Gray Elf).</p><p>Optional add on: +2 Cha, -2 Wis </p><p></p><p>For Earth type Fey: +2 Con, -2 Dex</p><p>Optional add on: +2 Str, -2 Cha</p><p></p><p>Now come the menu choices. We'll allow up to three selections from the following list. One additional selection may be added, if a corresponding limitation is accepted. Some of these count as two slots/choices.</p><p></p><p><u>Option Limitation</u></p><p><u></u>Dark Vision 60 ft. .......................................................... Daylight Sensitive</p><p>Dark Vision 90 ft. (Counts two slots) ................................ Daylight Blind</p><p>Flight 40 - Good (Tiny Fey only) ...................................... ???</p><p>Flight 60 - Good (Tiny only, counts as two slots) ................ ??? </p><p>Swim 40 - w/Water Breathing .......................................... ??? </p><p>Supernatural Ability - Speak with burrowing animals ............. ???</p><p>Spell Like ability - Prestidigitation 3/day ............................ -2 Wisdom</p><p>Natural Camoflage (+5 hide checks) .................................. -5 ft movement</p><p>Alternate Form (as Alter Self, single form only) ................... ???</p><p>Dr 5/Cold Iron ............................................................... -2 Strength</p><p>Spell Like Ability - Detect Magic at will .............................. ??? </p><p>Spell Like ABility - Detect Evil at Will ................................. Must be Good aligned</p><p>Spell Like Ability - Ghost Sound at Will ............................... ???</p><p>Spell Like Ability - Silent Image 3/day ................................ ???</p><p></p><p>We can, and should add to and perhaps alter this list. Perhaps add some limitations to pay for the options. Some of these I copied from the Gnome racial package, some from other places.</p><p></p><p>Land speed should start at 20 or 25 for Small. 15 or 20 for Tiny.</p><p></p><p>Final creature Type will be Fey. We should also add some racial skill adjustments. </p><p></p><p>So add your comments and suggestions. Remember, when we're through it should be a +0 ECL template.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6203775, member: 6669384"] Inspired by one of the players in my game, I thought I'd try a group-development of a Fey racial option for D&D 3.*. The idea here is for a +0 ECL package, with options. We'll call him/her a Goodfellow. Goodfellows are Fey of mixed heritage, not purely any single Fey race. Because it's a general category, rather than a specific racial mix, no two need be alike. All Goodfellows are Small or Tiny in size, with corresponding adjustments to Strength and Dex. The basic stat adjustments would be the same as an Elf (Elven variants possible). For Forest type Fey: Low Light Vision, +2 Dex and -2 Con. Optional add on: +2 Int, -2 Str (as Gray Elf). Optional add on: +2 Cha, -2 Wis For Earth type Fey: +2 Con, -2 Dex Optional add on: +2 Str, -2 Cha Now come the menu choices. We'll allow up to three selections from the following list. One additional selection may be added, if a corresponding limitation is accepted. Some of these count as two slots/choices. [U]Option Limitation [/U]Dark Vision 60 ft. .......................................................... Daylight Sensitive Dark Vision 90 ft. (Counts two slots) ................................ Daylight Blind Flight 40 - Good (Tiny Fey only) ...................................... ??? Flight 60 - Good (Tiny only, counts as two slots) ................ ??? Swim 40 - w/Water Breathing .......................................... ??? Supernatural Ability - Speak with burrowing animals ............. ??? Spell Like ability - Prestidigitation 3/day ............................ -2 Wisdom Natural Camoflage (+5 hide checks) .................................. -5 ft movement Alternate Form (as Alter Self, single form only) ................... ??? Dr 5/Cold Iron ............................................................... -2 Strength Spell Like Ability - Detect Magic at will .............................. ??? Spell Like ABility - Detect Evil at Will ................................. Must be Good aligned Spell Like Ability - Ghost Sound at Will ............................... ??? Spell Like Ability - Silent Image 3/day ................................ ??? We can, and should add to and perhaps alter this list. Perhaps add some limitations to pay for the options. Some of these I copied from the Gnome racial package, some from other places. Land speed should start at 20 or 25 for Small. 15 or 20 for Tiny. Final creature Type will be Fey. We should also add some racial skill adjustments. So add your comments and suggestions. Remember, when we're through it should be a +0 ECL template. [/QUOTE]
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