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Let's Count D&D's Rules
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<blockquote data-quote="GMMichael" data-source="post: 9117705" data-attributes="member: 6685730"><p>I mean, it IS the internet...</p><p></p><p>Does it break the game? 100% up to the DM. I have yet to see the rule that says "DM must offer all items from the PHB at their listed prices." Maybe it's in there . We haven't got that far yet <img class="smilie smilie--emoji" alt="🤓" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f913.png" title="Nerd face :nerd:" data-shortname=":nerd:" loading="lazy" width="64" height="64" /> </p><p></p><p>It might break the setting, but as I say, that's fluff, not rules. The -challenging- rule might be, "all fighters begin with a +4 vorpal sword." It doesn't break the rest of the rules, but it sort of makes all the rules for the other classes worthless. And let's note the difference: one is an inventory item ( 10sp vorpal sword), and one is a class feature.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 9117705, member: 6685730"] I mean, it IS the internet... Does it break the game? 100% up to the DM. I have yet to see the rule that says "DM must offer all items from the PHB at their listed prices." Maybe it's in there . We haven't got that far yet 🤓 It might break the setting, but as I say, that's fluff, not rules. The -challenging- rule might be, "all fighters begin with a +4 vorpal sword." It doesn't break the rest of the rules, but it sort of makes all the rules for the other classes worthless. And let's note the difference: one is an inventory item ( 10sp vorpal sword), and one is a class feature. [/QUOTE]
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