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Lets design a Warlord for 5th edition
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<blockquote data-quote="FrogReaver" data-source="post: 7375996" data-attributes="member: 6795602"><p>I wanted to give an example of a <strong>Warlord's Aid</strong> level 1 ability that's close to balanced.</p><p></p><p><em>You wait for the right moment, trying to time everything perfectly. Finally you attack with ferocity knowing that seeing and hearing you prevail in combat will inspire your allies.</em></p><p><strong>Empowering Strike</strong></p><p>Trigger: When you attack (before you see the attack roll)</p><p>Level 1 Effect: If you hit with your attack you may choose one ally who can see or hear you, that ally gains a 1d4 bonus to damage on his next attack. </p><p></p><p>Keep in mind the ability will increase in power again at level 5 and again at level 11. </p><p></p><p>The ability is balanced because it adds approximately .9 DPR (assuming 60% chance to hit). A d4 to damage feels more impactful than that but it get's gated behind 2 attack rolls, yours and an allies. We don't want it too impactful at level 1 as you will also have flexibility to use other maneuvers.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7375996, member: 6795602"] I wanted to give an example of a [B]Warlord's Aid[/B] level 1 ability that's close to balanced. [I]You wait for the right moment, trying to time everything perfectly. Finally you attack with ferocity knowing that seeing and hearing you prevail in combat will inspire your allies.[/I] [B]Empowering Strike[/B] Trigger: When you attack (before you see the attack roll) Level 1 Effect: If you hit with your attack you may choose one ally who can see or hear you, that ally gains a 1d4 bonus to damage on his next attack. Keep in mind the ability will increase in power again at level 5 and again at level 11. The ability is balanced because it adds approximately .9 DPR (assuming 60% chance to hit). A d4 to damage feels more impactful than that but it get's gated behind 2 attack rolls, yours and an allies. We don't want it too impactful at level 1 as you will also have flexibility to use other maneuvers. [/QUOTE]
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Lets design a Warlord for 5th edition
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