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Lets design a Warlord for 5th edition
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<blockquote data-quote="FrogReaver" data-source="post: 7376907" data-attributes="member: 6795602"><p>Totally agree. There needs to be some kind of short or long rest mechanism for healing. Healing can't be at will. There's various ways to realize this and still keep the base power at will:</p><p>-give a short rest or long rest pool that can be used to enhance the at will abilities</p><p>-give a separate healing ability that is independent of the base at will power (possibly akin to lay on hands in strength)</p><p>-tie healing to a DC check that increases on a per ally basis each time you heal them.</p><p></p><p>other ideas?</p><p></p><p></p><p></p><p>Kinda maybe sort-of, kinda not. Depends more on how your defining an at-will ability at that point.</p><p></p><p></p><p></p><p>Short rest is kind of the defacto assumption for martial style recharging powers. Of course Samaurai threw a monkey wrench in that and so there's a lot more options in designing this than trying to pigeon hole it into a short rest mechanic when it might fare better as something else.</p><p></p><p></p><p></p><p>I don't think it matters as long as it feels right for the ability in question. Like a Battle Plan ability could easily be encounter based. It's something that can easily be envisioned as happening every encounter</p><p></p><p></p><p> </p><p></p><p>Making one set of abilities stronger means the other set of abilities needs to get weaker. That's a design constraint and a tradeoff. Enlarging the box of Daily abilities shrinks the box for at-will abilities and vice versa</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7376907, member: 6795602"] Totally agree. There needs to be some kind of short or long rest mechanism for healing. Healing can't be at will. There's various ways to realize this and still keep the base power at will: -give a short rest or long rest pool that can be used to enhance the at will abilities -give a separate healing ability that is independent of the base at will power (possibly akin to lay on hands in strength) -tie healing to a DC check that increases on a per ally basis each time you heal them. other ideas? Kinda maybe sort-of, kinda not. Depends more on how your defining an at-will ability at that point. Short rest is kind of the defacto assumption for martial style recharging powers. Of course Samaurai threw a monkey wrench in that and so there's a lot more options in designing this than trying to pigeon hole it into a short rest mechanic when it might fare better as something else. I don't think it matters as long as it feels right for the ability in question. Like a Battle Plan ability could easily be encounter based. It's something that can easily be envisioned as happening every encounter Making one set of abilities stronger means the other set of abilities needs to get weaker. That's a design constraint and a tradeoff. Enlarging the box of Daily abilities shrinks the box for at-will abilities and vice versa [/QUOTE]
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Lets design a Warlord for 5th edition
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