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Lets design a Warlord for 5th edition
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<blockquote data-quote="Tony Vargas" data-source="post: 7377905" data-attributes="member: 996"><p>The irony of D&Ders appealing to popularity, when our little hobby is one of the least popular recreational activities in human history (some forms of actual torture not excepted) is amusing, but still invalid...</p><p> When you step in and demand concessions on an issue you have no interest in, that you can always choose simply never to opt into, that is not compromise.</p><p>Building a consensus among people who may actually use the class may be.</p><p></p><p>Opt-in instead of standard is the ultimate compromise. In the PH, the BMs 'Rally' that doesn't rally at all, for instance is a compromise on a standard sub-class (as is it being a sub-class, in the first place, rather than the fighter chassis getting maneuvers and only a Champion or Slayer sub-class stripping them out in favor of a simpler alternative).</p><p></p><p>For those who don't care for the narratives behind martial hp-restoration, the option is always there to simply not use an officially optional sub-class like the PDK, or even a less-compromised standard class ability like the PH fighter's Second Wind.</p><p></p><p>Though, the latter does highlight the value of designs that leave options open to the player, as Second Wind has no alternate use nor any alternate feature that a player might swap it for.</p><p></p><p> When it comes to grinding out damage consistently, sure, but action grants are quite situational, even if they don't have arbitrary useage/rest limitations. And, it's questionable to what degree the damage done on a granted action even goes on the grantor's side of the ledger, or for that matter where the spotlight of the games loose balance even shines...</p><p></p><p>...arguably, it's shared, but, IMX, it very often goes primarily or wholly to the character actually taking the action & displaying it's prowess. (Which, if you enjoy contributing support in the first place is just fine..)</p><p></p><p>It's endemic to support, really. Pop a Healing Word to stand up a fallen ally and his next action's damage has also been granted by you, give a Rogue advantage vs an enemy, and his SA has been granted by you, etc...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7377905, member: 996"] The irony of D&Ders appealing to popularity, when our little hobby is one of the least popular recreational activities in human history (some forms of actual torture not excepted) is amusing, but still invalid... When you step in and demand concessions on an issue you have no interest in, that you can always choose simply never to opt into, that is not compromise. Building a consensus among people who may actually use the class may be. Opt-in instead of standard is the ultimate compromise. In the PH, the BMs 'Rally' that doesn't rally at all, for instance is a compromise on a standard sub-class (as is it being a sub-class, in the first place, rather than the fighter chassis getting maneuvers and only a Champion or Slayer sub-class stripping them out in favor of a simpler alternative). For those who don't care for the narratives behind martial hp-restoration, the option is always there to simply not use an officially optional sub-class like the PDK, or even a less-compromised standard class ability like the PH fighter's Second Wind. Though, the latter does highlight the value of designs that leave options open to the player, as Second Wind has no alternate use nor any alternate feature that a player might swap it for. When it comes to grinding out damage consistently, sure, but action grants are quite situational, even if they don't have arbitrary useage/rest limitations. And, it's questionable to what degree the damage done on a granted action even goes on the grantor's side of the ledger, or for that matter where the spotlight of the games loose balance even shines... ...arguably, it's shared, but, IMX, it very often goes primarily or wholly to the character actually taking the action & displaying it's prowess. (Which, if you enjoy contributing support in the first place is just fine..) It's endemic to support, really. Pop a Healing Word to stand up a fallen ally and his next action's damage has also been granted by you, give a Rogue advantage vs an enemy, and his SA has been granted by you, etc... [/QUOTE]
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