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Lets design a Warlord for 5th edition
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<blockquote data-quote="Guest 6801328" data-source="post: 7377913"><p>I can only speak for my own point of view, which is that 2nd Wind is a fighter inspiring himself. I'm fine with that. It's when your abilities start defining how my character thinks and feels that I have a problem.</p><p></p><p>Really the simple solution is to leave the healing described such that it could easily be magical or non-magical, so that each table/dm/player can interpret it however they see fit. Except that when I read these proposed Warlord mechanics the language tends to make it every explicit that it is non-magical, and the result of inspiration/leadership/orders/etc.</p><p></p><p>Tony will jump in and say, "It has to be defined because of things like anti-magic fields and counterspell." And my response is to let the DM adjudicate those edge cases.</p><p></p><p></p><p></p><p>Because (for the gazillionth time) those other examples* are instances of physics & physiology, not thoughts. The very clear boundary for me is that I, and only I, decide what my character thinks and feels and even knows (or thinks he knows). If I don't get to decide that, it's not really my character.</p><p></p><p>*Except 'non-magical' fear, but I'm not sure where there's a case of that. Can you give me an example of explicitly non-magical fear? I would very much object if a DM had a monster make a contested Intimidation check and, if I failed, require me to have the Fear condition.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7377913"] I can only speak for my own point of view, which is that 2nd Wind is a fighter inspiring himself. I'm fine with that. It's when your abilities start defining how my character thinks and feels that I have a problem. Really the simple solution is to leave the healing described such that it could easily be magical or non-magical, so that each table/dm/player can interpret it however they see fit. Except that when I read these proposed Warlord mechanics the language tends to make it every explicit that it is non-magical, and the result of inspiration/leadership/orders/etc. Tony will jump in and say, "It has to be defined because of things like anti-magic fields and counterspell." And my response is to let the DM adjudicate those edge cases. Because (for the gazillionth time) those other examples* are instances of physics & physiology, not thoughts. The very clear boundary for me is that I, and only I, decide what my character thinks and feels and even knows (or thinks he knows). If I don't get to decide that, it's not really my character. *Except 'non-magical' fear, but I'm not sure where there's a case of that. Can you give me an example of explicitly non-magical fear? I would very much object if a DM had a monster make a contested Intimidation check and, if I failed, require me to have the Fear condition. [/QUOTE]
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