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Lets design a Warlord for 5th edition
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<blockquote data-quote="mellored" data-source="post: 7384828" data-attributes="member: 6801209"><p>Give it a try, see if it works.</p><p></p><p>That's fine. You can play a fighter, or rogue, or barbarian.</p><p></p><p>And where are the classes for people who do not want to be a spell caster, but DO want to manage half-dozen opens each round?</p><p></p><p>And simple martial classes already exsist in the game.</p><p></p><p>Then the solution is to make a simple caster.</p><p></p><p>Priest:</p><p>Level 1: Healer: You gain a pool of healing equal to 2d8 per level, you can use as a bonus action. You gain sacred flame and light cantrips.</p><p>Level 5: Continual Blessing: As an action, select 3 people. They gain the benifits of the bless spell until you take a long rest, or until you use this feature again.</p><p>Level 6: Divine Sustenance: Once per day, you can cast create food and water.</p><p>Level 9: Sub-class choice.</p><p>*When you roll initiative, you can cast Haste on one creature.</p><p>*When you roll initiative, you can cast Spritual Guardian. </p><p>Level 11: Improved Healer: Increase your healing pool to 2d12 per level.</p><p>Level 20: You can cast true resurrection without any material components. Once you do so, you cannot do it again for a week.</p><p>etc...</p></blockquote><p></p>
[QUOTE="mellored, post: 7384828, member: 6801209"] Give it a try, see if it works. That's fine. You can play a fighter, or rogue, or barbarian. And where are the classes for people who do not want to be a spell caster, but DO want to manage half-dozen opens each round? And simple martial classes already exsist in the game. Then the solution is to make a simple caster. Priest: Level 1: Healer: You gain a pool of healing equal to 2d8 per level, you can use as a bonus action. You gain sacred flame and light cantrips. Level 5: Continual Blessing: As an action, select 3 people. They gain the benifits of the bless spell until you take a long rest, or until you use this feature again. Level 6: Divine Sustenance: Once per day, you can cast create food and water. Level 9: Sub-class choice. *When you roll initiative, you can cast Haste on one creature. *When you roll initiative, you can cast Spritual Guardian. Level 11: Improved Healer: Increase your healing pool to 2d12 per level. Level 20: You can cast true resurrection without any material components. Once you do so, you cannot do it again for a week. etc... [/QUOTE]
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Lets design a Warlord for 5th edition
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