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Lets design a Warlord for 5th edition
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<blockquote data-quote="mellored" data-source="post: 7536899" data-attributes="member: 6801209"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Yea. I got a chance to playtest and do some refinement after... I forget who, suggested using run-up-and-help as a reaction.</p><p></p><p>I'm particularly proud of the d4 hit and damage.</p><p>*You don't feel useless if you didn't get a chance to use your reactions, including if you are caught alone.</p><p>*It is still best to use your reactions to help (advantage) for an ally, or any of the other ones.</p><p>*A single high accuracy attack it feels different than any other attacker.</p><p></p><p>Though, I think I had it scale to d6 at some point to keep a bit ahead of a non-smiting paladin.</p><p>Also, level 6 looks wrong... Good feature, but rolling a 1-2 when you have advantage is pretty much never going to happen so that's a dead level.</p><p>I think I forgot the mid-tier THP.</p><p>So...</p><p></p><p>6: Helping with a skill gives a min d20 roll of half your warlord level.</p><p>2 allies gain Cha THP as a bonus action</p><p></p><p>10: subclass out of combat feature.</p><p>Increase the didn't-spend-a-reaction bonus die from d4 to d6.</p><p></p><p>That looks better. I think...</p><p>Anyways... Suggestions welcome, or you can just take it and run with it.</p><p></p><p>Yea, nothing prevents you from attacking or anything like that. It worked well as a shouty bow-lord too. It's just extra range and helps make sure you always have a non-attack action to take, so you <em>could</em> go 20 Int/Cha Lazy.</p><p>Also I tried a Lazy-Martyr with 20 Con + dodge action + defensive dualist which worked pretty great as well. No need for "once per round".</p><p></p><p>Seems like pacifist medic should be an option as well. But "as an action you can heal someone" wouldn't work, so I'm not sure what to give them as an alternitive.</p><p></p><p>Yup, you actually have to pay attention to what everyone is doing, and where everyone is. It feels very different from cast-bless-and-wait for your turn.</p><p></p><p>It also solves the biggest, or at least loudest, complaint about 4e warlords. There is no mechanic where you get to say "attack that guy" or "move there".</p><p>You can still say it <em>in character</em>, but no more than a monk/wizard/sorcerer/bard can after they stuns someone.</p></blockquote><p></p>
[QUOTE="mellored, post: 7536899, member: 6801209"] :) Yea. I got a chance to playtest and do some refinement after... I forget who, suggested using run-up-and-help as a reaction. I'm particularly proud of the d4 hit and damage. *You don't feel useless if you didn't get a chance to use your reactions, including if you are caught alone. *It is still best to use your reactions to help (advantage) for an ally, or any of the other ones. *A single high accuracy attack it feels different than any other attacker. Though, I think I had it scale to d6 at some point to keep a bit ahead of a non-smiting paladin. Also, level 6 looks wrong... Good feature, but rolling a 1-2 when you have advantage is pretty much never going to happen so that's a dead level. I think I forgot the mid-tier THP. So... 6: Helping with a skill gives a min d20 roll of half your warlord level. 2 allies gain Cha THP as a bonus action 10: subclass out of combat feature. Increase the didn't-spend-a-reaction bonus die from d4 to d6. That looks better. I think... Anyways... Suggestions welcome, or you can just take it and run with it. Yea, nothing prevents you from attacking or anything like that. It worked well as a shouty bow-lord too. It's just extra range and helps make sure you always have a non-attack action to take, so you [I]could[/I] go 20 Int/Cha Lazy. Also I tried a Lazy-Martyr with 20 Con + dodge action + defensive dualist which worked pretty great as well. No need for "once per round". Seems like pacifist medic should be an option as well. But "as an action you can heal someone" wouldn't work, so I'm not sure what to give them as an alternitive. Yup, you actually have to pay attention to what everyone is doing, and where everyone is. It feels very different from cast-bless-and-wait for your turn. It also solves the biggest, or at least loudest, complaint about 4e warlords. There is no mechanic where you get to say "attack that guy" or "move there". You can still say it [I]in character[/I], but no more than a monk/wizard/sorcerer/bard can after they stuns someone. [/QUOTE]
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