Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Lets determine together what the soul is, and what are its game mechanics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dakkareth" data-source="post: 1871878" data-attributes="member: 9928"><p>(Continuing stream-of-consciousness style)</p><p></p><p>As we knew before, the distinction is mostly between body and soul in the text. Mind, spirit, etc are never mentioned. There's the term <u>'life-force'</u> however, which is a little ambigous: At many points it's used synonymous with 'soul', at others it is differently. Intelligent undead *do* have souls according to the spell description of <em>magic jar</em>, but theirs is powered by negative energy. Do mindless undead have a life-force, too?</p><p></p><p>And what's the deal with the 'spirit'? This term is only ever used in reference to incorporeal undead, elementals AND in the <em>astral projection</em> spell description. There's other interesting stuff in that text, too: An 'astral body' can be projected using the spell; this term is *also* only used in conjunction with this spell and abilities emulating it. What's more, if your silver cord is severed, you die - at first this seems as simple as 'Any life force with nowhere to go is treated as slain', but then why can't a silver sword threaten a <em>magic jar</em> using wizard? What state exactly are you in, when astrally projecting?</p><p></p><p>Another interesting thing is, what happens to a body without soul. In the case of a demilich's attack, it crumbles to dust within seconds. With <em>trap the soul</em> it's entrapped as well. The Void leaves the body functioning, but without a soul. There must be a difference between these modes of attack, if we stay within the context of this research.</p><p></p><p>Finally, the thing that is to me the most interesting (narrowly trumping the 'undead have souls' revelation) is the most intimate relationship between soul and level, soul and HD, soul and XP, in short the association between the soul and the <strong>power</strong> of an individual. It is an often used metaphor, that a wizard 'expends a substantial part of his power' or somesuch, when he casts spells with an XP component. Similar is the crafting of magic items - he imbues some of his own power into an item. Soul-draining undead inflict negative levels. And trying to trap a soul within a receptacle that is too small to contain the soul's power (insufficient kgp/HD) fails spectacularily. Why not just say, that the soul is the in-game representation of XP then? Seriously, what's wrong with that?</p></blockquote><p></p>
[QUOTE="Dakkareth, post: 1871878, member: 9928"] (Continuing stream-of-consciousness style) As we knew before, the distinction is mostly between body and soul in the text. Mind, spirit, etc are never mentioned. There's the term [u]'life-force'[/u] however, which is a little ambigous: At many points it's used synonymous with 'soul', at others it is differently. Intelligent undead *do* have souls according to the spell description of [i]magic jar[/i], but theirs is powered by negative energy. Do mindless undead have a life-force, too? And what's the deal with the 'spirit'? This term is only ever used in reference to incorporeal undead, elementals AND in the [i]astral projection[/i] spell description. There's other interesting stuff in that text, too: An 'astral body' can be projected using the spell; this term is *also* only used in conjunction with this spell and abilities emulating it. What's more, if your silver cord is severed, you die - at first this seems as simple as 'Any life force with nowhere to go is treated as slain', but then why can't a silver sword threaten a [i]magic jar[/i] using wizard? What state exactly are you in, when astrally projecting? Another interesting thing is, what happens to a body without soul. In the case of a demilich's attack, it crumbles to dust within seconds. With [i]trap the soul[/i] it's entrapped as well. The Void leaves the body functioning, but without a soul. There must be a difference between these modes of attack, if we stay within the context of this research. Finally, the thing that is to me the most interesting (narrowly trumping the 'undead have souls' revelation) is the most intimate relationship between soul and level, soul and HD, soul and XP, in short the association between the soul and the [b]power[/b] of an individual. It is an often used metaphor, that a wizard 'expends a substantial part of his power' or somesuch, when he casts spells with an XP component. Similar is the crafting of magic items - he imbues some of his own power into an item. Soul-draining undead inflict negative levels. And trying to trap a soul within a receptacle that is too small to contain the soul's power (insufficient kgp/HD) fails spectacularily. Why not just say, that the soul is the in-game representation of XP then? Seriously, what's wrong with that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Lets determine together what the soul is, and what are its game mechanics
Top