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<blockquote data-quote="Li Shenron" data-source="post: 6499997" data-attributes="member: 1465"><p>I also like how they made it possible to easily ignore feats and just get the ability score bumps, especially for a player who doesn't want to increase character complexity.</p><p></p><p>IMHO however what people normally dislike about 3e feats got to do with either the actual feats provided* or with underlying problems of the whole rules system**, rather than with the <strong>size </strong>of the feats, which is the main difference between 3e feats and 5e feats. </p><p></p><p>*most people hated having too many published feats, boring +X feats, or totally off-way feats -> all these problems could happen again with larger feats, it's not the size that causes these problems</p><p></p><p>**e.g. using certain feats as "fixes", or having lots of different bonus types and then clone feats for each type</p><p></p><p>All the good things you mentions above (which I agree they are better done in 5e than 3e) could have nevertheless been done with 3e-sized feats also. Including the idea of a major character decision, which was in fact proposed during playtest as "specialties".</p><p></p><p>I would have preferred smaller 3e-like feats because then this would have been one more thing that players could choose between a "major decision" and "fine-tuning" (it would have mirrored what already happens with skills and backgrounds, where you can choose a background or individual skills), but also because these large feats are going to cause frequent nuisance due to their granting stuff that many players would not want or could not benefit from because they already have them.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6499997, member: 1465"] I also like how they made it possible to easily ignore feats and just get the ability score bumps, especially for a player who doesn't want to increase character complexity. IMHO however what people normally dislike about 3e feats got to do with either the actual feats provided* or with underlying problems of the whole rules system**, rather than with the [B]size [/B]of the feats, which is the main difference between 3e feats and 5e feats. *most people hated having too many published feats, boring +X feats, or totally off-way feats -> all these problems could happen again with larger feats, it's not the size that causes these problems **e.g. using certain feats as "fixes", or having lots of different bonus types and then clone feats for each type All the good things you mentions above (which I agree they are better done in 5e than 3e) could have nevertheless been done with 3e-sized feats also. Including the idea of a major character decision, which was in fact proposed during playtest as "specialties". I would have preferred smaller 3e-like feats because then this would have been one more thing that players could choose between a "major decision" and "fine-tuning" (it would have mirrored what already happens with skills and backgrounds, where you can choose a background or individual skills), but also because these large feats are going to cause frequent nuisance due to their granting stuff that many players would not want or could not benefit from because they already have them. [/QUOTE]
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