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General Tabletop Discussion
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"Let's examine this apparently mundane rock."
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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1348940" data-attributes="member: 14214"><p>You can find it here:</p><p></p><p><a href="http://www.3rdedition.org/dungeonmagic/index.htm" target="_blank">http://www.3rdedition.org/dungeonmagic/index.htm</a></p><p></p><p>Interesting site. The gazebo story is in the anecdotes. Along with about 50 other similarly hilarious stories.</p><p></p><p></p><p></p><p>On topic - I've personally always been -amused- by the spending of a gaming session on the absolutely obviously mundane.</p><p></p><p>I frequently roll dice during this time, encouraging the players to no end. I refuse to comment on their actions whatsoever (which has begun to tip off some of the players in longer term campaigns) - I just roll dice.</p><p></p><p>You see, I'm rolling a d20 or a pair of d10's, approximately once every hour in-game (every 10 minutes if I'm getting bored) with a simple percentile chance of a) the mundane thing actually being something special (which gets really challenging the more things they think of trying on it) or b) something else coming along that does move the party on, one of the most famous of which was the infamous earthquake. It unfortunately occurred just when the dwarf rogue decided to try and -lift- the stone spike that came up out of the floor in an otherwise undecorated room.</p><p></p><p>They moved on pretty quick, apparently convinced that further playing would lead to their demise in a cave-in <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In all honesty - provided they are having fun, and you are not too bored... Let 'em.</p><p></p><p>If you do get too bored, start using external things to let them know. Stand up, walk around, get a drink, use the bathroom, heck even flip on the TV or fiddle with the music in the background, and just respond to everything with 'uh-huh'.</p><p></p><p>And don't forget to -stop- rolling dice... If you roll dice every 5-10 minutes for the first hour, then stop and start fiddling with stuff outside the game, you'll be surprised at how fast they get the message and move on.</p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1348940, member: 14214"] You can find it here: [url]http://www.3rdedition.org/dungeonmagic/index.htm[/url] Interesting site. The gazebo story is in the anecdotes. Along with about 50 other similarly hilarious stories. On topic - I've personally always been -amused- by the spending of a gaming session on the absolutely obviously mundane. I frequently roll dice during this time, encouraging the players to no end. I refuse to comment on their actions whatsoever (which has begun to tip off some of the players in longer term campaigns) - I just roll dice. You see, I'm rolling a d20 or a pair of d10's, approximately once every hour in-game (every 10 minutes if I'm getting bored) with a simple percentile chance of a) the mundane thing actually being something special (which gets really challenging the more things they think of trying on it) or b) something else coming along that does move the party on, one of the most famous of which was the infamous earthquake. It unfortunately occurred just when the dwarf rogue decided to try and -lift- the stone spike that came up out of the floor in an otherwise undecorated room. They moved on pretty quick, apparently convinced that further playing would lead to their demise in a cave-in :) In all honesty - provided they are having fun, and you are not too bored... Let 'em. If you do get too bored, start using external things to let them know. Stand up, walk around, get a drink, use the bathroom, heck even flip on the TV or fiddle with the music in the background, and just respond to everything with 'uh-huh'. And don't forget to -stop- rolling dice... If you roll dice every 5-10 minutes for the first hour, then stop and start fiddling with stuff outside the game, you'll be surprised at how fast they get the message and move on. [/QUOTE]
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