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<blockquote data-quote="Dannyalcatraz" data-source="post: 9286316" data-attributes="member: 19675"><p>I was in a group selected to playtest <em>GURPS: Vampire: the Masquerade</em>. In an otherwise straight V:tM campaign, my PC stood <em>waaaaaaaaay</em> out.</p><p></p><p>Before he was embraced by a very old and powerful Brujah, he had been a private detective…one who got too close to the truth about vampires. But the process of becoming ine himself broke his mind.</p><p></p><p>When he rose from the dead, he quickly realized that he had been transformed into something with supernatural speed, superhuman strength, and who was nigh invulnerable. Clearly, he rationalized, he was a superhero.</p><p></p><p>(IOW, he was a vampiric version of NEC’s The Tick. Complete with surgical steel “crime straws” for feeding on the blood of villains.)</p><p></p><p>He remembered something of his past life, so he resumed his quest to find and destroy vampires. His “costume included an armored vest and a stake-firing repeating crossbow. Not that he needed those often: because of who had turned him, he was more dangerous in physical combat than almost any other being in the campaign. He patrolled the city on a BMX bike with cards in the spokes that he kept in the back of his big car (which had a trunk he could sleep in).</p><p></p><p>But he had not succeeded in FINDING any real vampires. Fortunately, he found some good allies to help him gather intel and root them out…</p><p></p><p>So, not only did the other vampires have to maintain their secret from the MORTALS, they were constantly in the presence of an insanely powerful but deluded vampire-hunting vampire whom they <em>also</em> needed to deceive.</p><p></p><p>His existence was chaos personified. He was like a pony keg of nitroglycerin that could undo everything if you weren’t careful. Many were the times his presence was used to pressure NPC bloodsuckers.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 9286316, member: 19675"] I was in a group selected to playtest [I]GURPS: Vampire: the Masquerade[/I]. In an otherwise straight V:tM campaign, my PC stood [I]waaaaaaaaay[/I] out. Before he was embraced by a very old and powerful Brujah, he had been a private detective…one who got too close to the truth about vampires. But the process of becoming ine himself broke his mind. When he rose from the dead, he quickly realized that he had been transformed into something with supernatural speed, superhuman strength, and who was nigh invulnerable. Clearly, he rationalized, he was a superhero. (IOW, he was a vampiric version of NEC’s The Tick. Complete with surgical steel “crime straws” for feeding on the blood of villains.) He remembered something of his past life, so he resumed his quest to find and destroy vampires. His “costume included an armored vest and a stake-firing repeating crossbow. Not that he needed those often: because of who had turned him, he was more dangerous in physical combat than almost any other being in the campaign. He patrolled the city on a BMX bike with cards in the spokes that he kept in the back of his big car (which had a trunk he could sleep in). But he had not succeeded in FINDING any real vampires. Fortunately, he found some good allies to help him gather intel and root them out… So, not only did the other vampires have to maintain their secret from the MORTALS, they were constantly in the presence of an insanely powerful but deluded vampire-hunting vampire whom they [I]also[/I] needed to deceive. His existence was chaos personified. He was like a pony keg of nitroglycerin that could undo everything if you weren’t careful. Many were the times his presence was used to pressure NPC bloodsuckers. [/QUOTE]
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