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<blockquote data-quote="Wolfpack48" data-source="post: 9286597" data-attributes="member: 6872648"><p>Yeah, I am all for having a little backstory as part of the first adventure and railroading the party together, I'm just looking for ways to improve the stickyness of their attachment (apart from all playing at the same table). This isn't all on the referee either, I typically ask players to look for ways they can better bond too.</p><p></p><p>A few things I have seen:</p><ul> <li data-xf-list-type="ul">The party is all responding to the same ad for help, and they are all hired to accomplish the task at hand</li> <li data-xf-list-type="ul">The party all knows each other previously and are acquaintances, and the adventure is such that they might seek each other out for help (Call of Cthulhu is a good one for this).</li> <li data-xf-list-type="ul">Guards for a caravan or simply traveling with the caravan when it is attacked.</li> <li data-xf-list-type="ul">NPC stumbles into the inn and falls dead with 3 poisoned arrows in their back.</li> <li data-xf-list-type="ul">Party is all at the market when an event of some sort breaks out.</li> <li data-xf-list-type="ul">The party are all family/clan members who need to band together to deal with a common trouble.</li> <li data-xf-list-type="ul"> The party is all on a rowboat or island having survived a shipwreck.</li> </ul></blockquote><p></p>
[QUOTE="Wolfpack48, post: 9286597, member: 6872648"] Yeah, I am all for having a little backstory as part of the first adventure and railroading the party together, I'm just looking for ways to improve the stickyness of their attachment (apart from all playing at the same table). This isn't all on the referee either, I typically ask players to look for ways they can better bond too. A few things I have seen: [LIST] [*]The party is all responding to the same ad for help, and they are all hired to accomplish the task at hand [*]The party all knows each other previously and are acquaintances, and the adventure is such that they might seek each other out for help (Call of Cthulhu is a good one for this). [*]Guards for a caravan or simply traveling with the caravan when it is attacked. [*]NPC stumbles into the inn and falls dead with 3 poisoned arrows in their back. [*]Party is all at the market when an event of some sort breaks out. [*]The party are all family/clan members who need to band together to deal with a common trouble. [*] The party is all on a rowboat or island having survived a shipwreck. [/LIST] [/QUOTE]
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