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<blockquote data-quote="Weiley31" data-source="post: 9537752" data-attributes="member: 7017196"><p>I think the Lineage system introduced in the 5E Ravensloft guide was a pretty neat thing <em><strong><em>handled</em> </strong></em>completely wrong by WoTC. The idea that a Dragonborn forgot how to breath weapon or a Tiefling just straight up "forgot" how to be fire resistant seemed stupid. If your using it, you simply got the lineage traits on top of your core race traits. Simple done.</p><p></p><p>What's that you say? That's too much to deal with as a DM? Well, your the DM. You just say no, I'd assume, if the request was made and be done with it.</p><p></p><p>As an add on to that, Custom Race and the Lineage subsystem should have gone hand and hand. Lineage should've been a mesh layer that you apply into of Custom Race to make it so, less bare bones.</p><p></p><p>WoTC needs to be "less fearful" of coming up with race type options that may have quirks to them. After so long, we <em>FINALLY</em> got playable Oozes and Constructs alongside Humanoid/Fey/Monstrous playable race types. I'm still waiting on Aberrations and Undead pc race types. And yeah perhaps the quirks of some options make things more "interesting" such as how before, Constructs couldn't be healed normally by healing spells. PC constructs don't worry bout that now and so they could figure something out for undead pcs.</p><p></p><p>There's too much "large races/large weapons make things too much complicated" type thinking going on. Large weapon? Just pathfinder it and just make it the next die step up. If PC rules and NPC/Monster rules are so "different" then, ya don't need to follow the "double the damage die" of an oversized weapon to the T then. But Large Races? Man the 2024 Artificer goes large and the Tasha Rune Knight came become huge. I don't see anything there saying that now all of a sudden, your a multi square target.</p><p></p><p>Bag of Rats was the DUMBEST idea. (If ya know,.ya know). You wanted to deal with those traps, get in there champ.</p><p></p><p>The scaling system for Animal Companions is there, but people for some reason think "good" pets usage for a class will upstage people. Nah bro, that's the power fantasy with the fantasy character with a pet: that they Beast Master it.</p><p>(On the plus side tho, we got like three or four different kinds of scaling now for that, even if they are mostly 3PP).</p><p></p><p></p><p>Alright, the doors open. You can all tell me how much of a horrible person I am. (Poor + mark, we shall miss thee)</p></blockquote><p></p>
[QUOTE="Weiley31, post: 9537752, member: 7017196"] I think the Lineage system introduced in the 5E Ravensloft guide was a pretty neat thing [I][B][I]handled[/I] [/B][/I]completely wrong by WoTC. The idea that a Dragonborn forgot how to breath weapon or a Tiefling just straight up "forgot" how to be fire resistant seemed stupid. If your using it, you simply got the lineage traits on top of your core race traits. Simple done. What's that you say? That's too much to deal with as a DM? Well, your the DM. You just say no, I'd assume, if the request was made and be done with it. As an add on to that, Custom Race and the Lineage subsystem should have gone hand and hand. Lineage should've been a mesh layer that you apply into of Custom Race to make it so, less bare bones. WoTC needs to be "less fearful" of coming up with race type options that may have quirks to them. After so long, we [I]FINALLY[/I] got playable Oozes and Constructs alongside Humanoid/Fey/Monstrous playable race types. I'm still waiting on Aberrations and Undead pc race types. And yeah perhaps the quirks of some options make things more "interesting" such as how before, Constructs couldn't be healed normally by healing spells. PC constructs don't worry bout that now and so they could figure something out for undead pcs. There's too much "large races/large weapons make things too much complicated" type thinking going on. Large weapon? Just pathfinder it and just make it the next die step up. If PC rules and NPC/Monster rules are so "different" then, ya don't need to follow the "double the damage die" of an oversized weapon to the T then. But Large Races? Man the 2024 Artificer goes large and the Tasha Rune Knight came become huge. I don't see anything there saying that now all of a sudden, your a multi square target. Bag of Rats was the DUMBEST idea. (If ya know,.ya know). You wanted to deal with those traps, get in there champ. The scaling system for Animal Companions is there, but people for some reason think "good" pets usage for a class will upstage people. Nah bro, that's the power fantasy with the fantasy character with a pet: that they Beast Master it. (On the plus side tho, we got like three or four different kinds of scaling now for that, even if they are mostly 3PP). Alright, the doors open. You can all tell me how much of a horrible person I am. (Poor + mark, we shall miss thee) [/QUOTE]
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